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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I'm just gonna repost what I said on other forums. It's nice to see Baroque getting revisited, and translated, but the original is just not a good game. It's interesting, but it's basically bad game in the same way King's Field was. And the King's Field games were better.
I picked this up along with Black/Matrix from Babbages around 10 years ago, when they had a big display of Saturn import titles. Game sucked then. Dunno how it's gonna do well now. Doesn't really seem like the main flaws in the game were addressed. The original Saturn game was a randomly generated dungeon crawler/Rogue-like. It was really slow, and hard to avoid attacks. It was mainly a challenge to see if you could actually get to the next point in the game, since every level you were reverted back to being naked. I would imagine it's being remade because some of the characters are really cool, and it has a decent premise. Though I hear the PS2 remake doesn't look much better than the original, and that the characters control like those in Phantasy Star Online. But really, Sting has started a habit of reworking things. Riviera was remade at least twice, Yggdra once, and there is a shmup, typing of the dead, and Radical Dreamers style game all based on Baroque. Black/Matrix, on the other hand, was great. Too pad Atlus didn't pick it up instead. Jam it back in, in the dark.
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There's nowhere I can't reach.
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Also, hello, GB. I don't see you on AIM anymore. This thing is sticky, and I don't like it. I don't appreciate it.
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