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[Multiplatform] Baroque
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Django!
I'm a little pimp with my hair gassed back


Member 23557

Level 8.57

Jul 2007


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Old Dec 18, 2007, 12:21 PM #1 of 38
I'm just gonna repost what I said on other forums. It's nice to see Baroque getting revisited, and translated, but the original is just not a good game. It's interesting, but it's basically bad game in the same way King's Field was. And the King's Field games were better.

I picked this up along with Black/Matrix from Babbages around 10 years ago, when they had a big display of Saturn import titles.

Game sucked then. Dunno how it's gonna do well now. Doesn't really seem like the main flaws in the game were addressed.

The original Saturn game was a randomly generated dungeon crawler/Rogue-like. It was really slow, and hard to avoid attacks. It was mainly a challenge to see if you could actually get to the next point in the game, since every level you were reverted back to being naked.

I would imagine it's being remade because some of the characters are really cool, and it has a decent premise. Though I hear the PS2 remake doesn't look much better than the original, and that the characters control like those in Phantasy Star Online.

But really, Sting has started a habit of reworking things. Riviera was remade at least twice, Yggdra once, and there is a shmup, typing of the dead, and Radical Dreamers style game all based on Baroque.

Black/Matrix, on the other hand, was great. Too pad Atlus didn't pick it up instead.

Jam it back in, in the dark.
Django!
I'm a little pimp with my hair gassed back


Member 23557

Level 8.57

Jul 2007


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Old Dec 24, 2007, 12:46 PM #2 of 38
Yeah, the Japanese version was oddly slow in being announced.
We got the announcement before Japan did.

Quote:
But on the side of Atlus. I also hope they bring some more of it's Super Robot Taisen series over. Like the newer voiced versions. Super Robot Taisen (for the PS2)
NeoGAF has a list of YTD software sales up. They're disappointing. I wonder how well a Super Robot Taisen game would do on the Wii.

There's nowhere I can't reach.
Django!
I'm a little pimp with my hair gassed back


Member 23557

Level 8.57

Jul 2007


Reply With Quote
Old Dec 24, 2007, 01:24 PM #3 of 38
Quote:
Wasn't the excuse for why we never get/got any Super Robot Taisen games was because of copyright issues or some such shit? I know a good deal of these games aren't in original settings (we got the OGs on the GBA) so they can't bring them over here because the rights for the Gundams and all the other stuff is spread all over different companies outside of Japan.
True, but from what I remember, the OG games did very well.

Quote:
I know, that's why I said the announcement was oddly slow. If we hadn't gotten the announcement first, then there would have been no indication that Japan would be getting a Wii port (because evidence of said Wii port wouldn't exist).
That's pretty much what Atlus told me when they eMailed me.

Also, hello, GB. I don't see you on AIM anymore.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Baroque

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