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[Multiplatform] Burger King of Fighters XII - Free with large Whopper meal
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Prime Spark


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Old Mar 21, 2008, 04:26 PM #1 of 141
Whoa, Keith is gonna be in KOF? AWESOME. He kind plays/looks like Garou Terry but excellent choice since kizuna and buriki 1 had their shine with 11. Also, welcome back Andy O.o. Hey, I'd like to see that thuggish look!

Jam it back in, in the dark.
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Old Mar 21, 2008, 08:33 PM #2 of 141
Are you talking about that kid with the sword? Blah he's ok but I think I'd prefer Buntaro over him any day =p. I guess anything's possible. Which means we might get Pepe in this game as well. *hopes for Billy*

There's nowhere I can't reach.
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Old Sep 18, 2008, 10:47 AM #3 of 141
Gameplay vids :

1st:

「THE KING OF FIGHTERS XIIã€åˆã®ãƒ—ãƒ¬ã‚¤ã‚¢ãƒ–ãƒ«é ˜è§£åƒåº¦ãƒ.ãƒ¼ãƒ“ãƒ¼ã‚’å¤§å… ¬é–‹ in 第46回AMショー - GIGAZINE

I was able to snag a high quality file of it from my brother. If anyone wants it. let me know. It's a big difference when playin it on the ps3 for those who own a big hdtv >=p.

2nd:
¥¶¡¦¥.¥ó¥°¡¦¥ª¥Ö¡¦¥Õ¥¡¥¤¥ ¡¼¥ºXII¡¡AM¥·¥ç¡¼¥×¥ì¥¤Æ°²è - ư²è - ¤Ï¤Æ¤Ê¥À¥¤¥¢¥ê¡¼


I'm impressed... It definately is the " Ultimate 2d fighter " this year. Anyway, I can't wait.

EDIT: Btw : Someone's on ROID-RAGE



This thing is sticky, and I don't like it. I don't appreciate it.
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Old Sep 18, 2008, 11:03 AM #4 of 141
rotorblade: Well you already know the number of fighting gamers here, so.. someone's gotta do it ;p.

Honestly, these vids gave me more hype than what SF4 offered. Not like I'm going to bash the game but SNK answered back with their REAL 2d graphics. Not 2.5d. I only want to know the reason behind creating Ralf's sprite. Ryo I'll understand because it reminds me of Art of Fighting.


EDIT: Well it is the first beta test. I mean for one thing, there's no super gauge or anything but the lifebar being present. The small character boxes aren't really necessary.. I prefer KOFXI's.

I am a dolphin, do you want me on your body?

Last edited by chato; Sep 18, 2008 at 11:06 AM.
chato
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Old Sep 18, 2008, 11:16 AM #5 of 141
LOL I honestly can't disagree with everyone's thoughts on Ralf. It's just too obvious. However, I don't think I notice anything wrong with Leona unless I missed a screenshot somewhere. We need vids for both of these characters before criticizing them otherwise ;p.

I think we might need a slight modification on the thread's topic but I'll leave it to the expert.


As for the movements in characters, it was sorta pointed out in the very first vid a few months back. I'm sure SNK's aware of that and the character select screen looking alot like 2k3's. But then again, it is the first beta testing. Maybe they just want to see what the players have to say from their perspective. I know I would've.


rotorblade : I have ggpo. Never heard of the other one.

I was speaking idiomatically.

Last edited by chato; Sep 18, 2008 at 11:24 AM.
chato
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Old Sep 18, 2008, 03:42 PM #6 of 141
Uploaded 2 vids on a rar file.

Terry/Leona!


Judging by Terry's movements, I must say there is nothing slow about this (maybe cuz of the low-quality vid from before.). Leona's sprite is just pure awesome.

EDIT : haha , you can notice Terry straightening his hat after every move ;p.


More info :

Originally Posted by cfx

- Ryo Sakazaki
- Robert Garcia (back in his pre-KOF2003 costume)
- Ralf Jones (Slightly different costume)
- Kim Kaphwan
- Kyo Kusanagi
- Benimaru Nikaido
- Goro Daimon
- Athena Asamiya (New costume)
- Terry Bogard (back in his pre-KOF2003 costume)
- Iori Yagami (New costume)
- Leona Heidern (New costume)
- Shen Woo
- Ash Crimson (New moves)
- Elisabeth Branctorche (Slightly different costume)


What kind of toxic man-thing is happening now?

Last edited by chato; Sep 18, 2008 at 03:45 PM.
chato
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Old Sep 18, 2008, 04:09 PM #7 of 141
Welcome, sur. I might as well post the other one with Shen and Kyo fighting. It's a much better quality. Watch it on the ps3 ;p

KOFXII HIGH QUALITY VID - Shen and Ryo vs Kyo and Ash

Also, yeah there was another showing Athena's gameplay. It's probably the second link i posted earlier. Oh and I forgot to mention that Billy (Rage of the Dragons) was a confirmed character for this 2 months back. Is this true because I hear things about Keith tagging along as well.

FELIPE NO

Last edited by chato; Sep 18, 2008 at 04:13 PM.
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Old Sep 18, 2008, 05:50 PM #8 of 141
Ahh I just found that out by my brother. This probably means we won't see Tizoc anymore.


Also , I kind of upped those two vids already, RB ^^;. Great vids though.

What, you don't want my bikini-clad body?
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Old Sep 18, 2008, 08:09 PM #9 of 141
Well. It looks like this game will have a total of 20 characters. Which means that they should think very carefully in who they add in this game. Raiden, so far, is a bad move.

Originally Posted by cfx

Kukino started off by revealing that the concept behind KOFXII is "Rebirth." With 2009 marking the 15th anniversary of the King of Fighters series, the developers decided to take the game back to its roots and to give it a new start and new graphics.

KOFXII still plays in 2D, but Kukino noted that its graphics are different from the recent 2D fighters in the market that are colored in cell-shaded animation style (like the Guilty Gear X franchise or BlazBlue). Instead, KOFXII will feature characters that are drawn in more of the traditional, hand-dotted pixel art, which the series has been known for.

KOFXII's first trailer didn't appear until this February, over one year after the game's initial announcement. But from the smoothly animating characters, it seemed apparent that the developers had been making an effort in redrawing the graphics from scratch. Kukino confirmed that, in fact, the character creation for KOFXII has been very time-consuming. According to Kukino, in order to give a three-dimensional look to the characters and to make them move smoothly, the artists created 3D models, took a 2D image of it, and used that as a guide to draw the pixel art.

"Overall, it's a very hard process that could take 16 months for even an experienced designer to do alone. In terms of data, the character size is about four times larger [than in previous installments]. But when considering the extra errors that come about in doing the [bigger] pixel art, the trouble is more than four times what it used to be."

"Each character in KOFXII has around 400 to 600 [sprite] patterns. Every single one of them is hand-drawn, and it's something that we're proud of. I'll only say it here, but we believe that this is something that no other company can imitate, something that only SNK Playmore can do," Kukino said.

Kukino then went on to talk about KOFXII's game system, and explained that the main concept behind it is sort of a man-against-man, "fist-versus-fist" battle. So as a result, the developers decided to abolish the multi-shift system from KOFXI and to return to the simpler 3-on-3-elimination format that the game originally pioneered.

Kukino confirmed that there will be a total of 20 characters in KOFXII, 11 of which are playable in the AM Show build: Kyo, Terry, Ryo, Ash, Robert, Kim, Ralf, Shen-wu, Benimaru, Leona, and Athena. KOFXII is currently 60 percent complete in development, and there will be beta tests before the game's proper release.

"We are aiming for the ultimate 2D fighting game and ultimate 2D pixel graphics," Kukino said in closing. "I've been working in this industry since the pixel-art days, so I know the importance of a single pixel. A single pixel can vitally change the expression on a [character's] face. We've taken that skill to an ultimate level."

So yea...20 characters is kinda dull. I only hope we get more than that on the home versions.

Jam it back in, in the dark.
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Old Sep 19, 2008, 05:03 PM #10 of 141
And so, we open up the evening with 2 more videos

Athena kicking Kim and Benimaru's ass

Ash vs ROIDRAGE RALF


It's getting better everyday :drool: .

EDIT : Forgot two others..

Someone playing better with Terry vs Robert Garcia

More Gameplay with Kyo and Ash

Robert Garcia is still nasty but I really hate that fighting stance of his. I prefer 2003's or NGBC..

There's nowhere I can't reach.

Last edited by chato; Sep 19, 2008 at 05:16 PM.
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Old Sep 20, 2008, 01:16 PM #11 of 141
Running on the ps2 huh? I can imagine 80 percent of the graphics lookin shitty.

Anyway. New vids :

Spoiler:
pass:12 , and type in the two numbers shown in the 2nd box


Robert Garcia vs Ralf and Athena

Another gameplay vid..

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 1, 2008, 05:38 AM #12 of 141
Well this is fun :



So.. all they did was remove Iori's shirt and change the color scheme of the pants and top lol. Oh well, looks like nothing much was done on Andy Bogard but it's great to see him return after so long.

On a serious note : SNK confirmed that this will be the last episode in the ash saga. The only problem is that they never worked on the script yet o.o.

I am a dolphin, do you want me on your body?
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Old Oct 9, 2008, 07:40 AM #13 of 141
Time to bring this back up . Three new screens of Iori,Raiden and Andy are up.


Why don't we just give Yashiro's pants to Iori. But damn can hunch more than ever ?


Welcome back , Andy >=]


Yeah uh.. No one cares if you can do a rush attack in HD.

Here's the worse :
Quote:
Rumors/Details so far: No story mode, so no special endings... Because they're concentrating on balance, gameplay depth, and the graphics. There will be at least 4 alternate colors per character, and 2 BGMs per stage... There will be no SDMs, which DMs being the most powerful attacks you have... They decided to keep the character count small since with large rosters you end up with a lot of characters not being used... There will be no "default teams," just 20 edit characters to create a team of 3, and no "EX" characters... Several characters have all new costumes and will most likely have a handful of new moves.
I can live with 2 bgms per stage. But no story mode is kinda crazy.. Oh well , I'm looking forward to it.

Most amazing jew boots
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Old Oct 10, 2008, 05:55 AM #14 of 141
As irrelevant as story in beat 'em ups is, there always has been one in King of Fighters games (moreso than most games in the genre) that affects many of the characters, so to have one specifically left out is a strange choice.

Look at Bangai-O. The story was completely silly, but removing it from Spirits left you with a much more fractured, random experience. Great game, but even a little dialogue between stages would have added some structure. So it does make a difference, however little.

Some sweetass gameplay footage from TGS. This game looks so freaking good <3

Gametrailers.com - The King of Fighters XII - TGS 08: Marketplace Gameplay (Cam) HD

Gametrailers.com - The King of Fighters XII - TGS 2008: Arena Gameplay (Cam) HD
I'm glad to see that Iori still retains some of his basic combos. I heard he still has his X-slash after performing the usual super move.

How ya doing, buddy?
chato
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Old Nov 27, 2008, 12:40 PM #15 of 141
3 characters confirmed. We obviously know about Daimon and Beth but these two :







Psycho Soldier Team completed! (without Bao..again) But damn Sie Kensou's badass now..

FELIPE NO
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Old Dec 1, 2008, 06:08 PM #16 of 141
His movements in the vids are top notch. Anyway. This is the final 3 for KOFXII. Only thing i dont understand is why beth isn't in the roster when she was featured in the Promo-posters..



So it kind of makes sense how the teams are set up.

Team - Joe, Terry , Andy
Ikari Warriors - Clark, Ralf, Leona
Psycho Soldiers - Chin, Kensou, Athena
2K3 Team - Ash, Duolon, Shen Woo
Team Japan - Kyo,Benimaru,Goro Daimon
Art of Fighting - Ryo , Robert Garcia
Fatal Fury - Kim, Raiden
Single Characters : Iori, Elizabeth.

Yeah we know its 21 edit characters.. Still, I believe the home versions will have more characters than the arcade. This brand new KOF game is long overdue yet..worth taking it's time.

What, you don't want my bikini-clad body?

Last edited by chato; Dec 1, 2008 at 06:14 PM.
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Old Dec 2, 2008, 08:43 AM #17 of 141
No Vanessa, no Gato, no Jenet.

Boo. I seriously hope the home versions put more in there. But frankly, I hope they retired Mai for good.
Seriously? She's one of SNK's cheerleaders O.o;. Though.. if it was up to me, I'd have Mary on board. This looks more like a sausage fest.

Jam it back in, in the dark.
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Old Dec 2, 2008, 02:19 PM #18 of 141
Oh...lots of things.
So it's basically appearances that make you shiver and not want her around =/

There's nowhere I can't reach.
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Old Dec 2, 2008, 02:28 PM #19 of 141
I guess. I'll be honest, I never used but went against her online in CVS2, she isn't too bad of a character. However, I can agree with you that she's worthless ONLY because she has the same moveset since forever. If they change that, I'd be interested to see what it's like and maybe you would change your perspective about her. Not counting her storyline (if one ever existed for her)..

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Jan 9, 2009, 02:17 PM #20 of 141
They still have time to bring something better to the home versions...If not, then that's something SNK-P has nothing over Capcom. Which is additional characters. =/

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