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Looks like crap. They should have stuck with the SFIII style, but with everything redrawn for 1080 resolution.
Of course they'll have stupid 3D objects/gimmicks for you to knock over in the background. ::barrel of rice explodes after getting hit by hurricane kick:: Jam it back in, in the dark. ![]() |
The fact that the game revolves around cancels suggests that this might as well be an EX title.
The Ultra Combo part is just sad. There's nowhere I can't reach. ![]() |
Are they turning Street Fighter into some kind of joke franchise now?
Everything was presented in a pretty serious manner in III...I still don't get what they're trying to do with 4. Looks to me like they just wanted to create a playful remake of the original Street Fighter II...because this definitely isn't any kind of evolution of the series. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I'm just saying that the graphical style doesn't lend itself to serious competitive play. It's like a Pocket Fighters tournament. How can you even take that seriously.
And anyone with the hopes of producing a fighting game that breaks records in an age of FPS and RPGs needs to put down the pipe. I personally would have taken the art direction from SFIII, brought back all the classic characters, and called it a day. I am a dolphin, do you want me on your body? ![]() |