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[360] Ace Combat 6 (More homosexual than Top Gun) (Fuck you, high-low fives are awesome)
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Megalith
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Old Jul 12, 2007, 05:21 PM #1 of 292
The music in the trailer is new, and what plays at the end is clearly the new theme, which they'll probably name after the title of the game. It sounds awfully similar to Razgriz and Zero, though.

I like how the demo never gets boring. Has anybody been able to shoot down the entire Strigon Squadron.

The only thing that bothers me is how the missiles feel and look like flares.

Jam it back in, in the dark.
Megalith
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Old Jul 17, 2007, 04:22 PM 1 #2 of 292
No offense, but can y'all find another game to play. Leave Ace Combat to the real fans.

There's nowhere I can't reach.
Megalith
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Old Jul 20, 2007, 09:48 PM #3 of 292
I'll fly my X-02 right into that hangar and kill myself if they allow you to customize your plane with user graphics and text. You'll see the most awful shit imaginable, like Tupac on F-14s and Harry Potter on Rafales. Of course, everybody will complain to ACES Team when they find out that they can't customize their ADFX-01 Morgan with bronze rims.

Course I would just slap the Mobius Squadron logo on my X-02.

::all tangos in my vicinity simultaneously explode as I fly by::

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Megalith
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Old Jul 22, 2007, 04:38 PM #4 of 292
The game will look worse on PS3. Believe it.

Although it'd be interesting to see what the team could have done with PS3 hardware from the ground up.

I am a dolphin, do you want me on your body?
Megalith
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Old Sep 20, 2007, 05:59 PM #5 of 292


LoL.

Uhhh, is this supposed to be New York.

::ejects from X-02, parachutes into Chinatown::

:: orders bowl of noodles::

How ya doing, buddy?
Megalith
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Old Sep 20, 2007, 11:24 PM #6 of 292
‚»‚Ì‘¼ -- ƒgƒŒ[ƒ‰[ƒ€[ƒr[

Oh god, the final orchestral version of the AC6 theme.

Kobayashi is unstoppable.

What kind of toxic man-thing is happening now?
Megalith
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Old Sep 26, 2007, 04:03 PM #7 of 292
Firing your missiles whenever you get a red box is really amateurish, unless you're using long-range weapons like XMAAs. The AI doesn't seem to kick in until you are near the enemies, so all of them get blown away in a cluster.

I usually just fly and tailgate the enemy, which guarantees a kill, and you fly through the actual explosion.

But Ace Combat 6 online is going to be all about the machine gun. Although blowing people up while they're in a stall could be fun.

FELIPE NO
Megalith
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Old Sep 30, 2007, 09:35 PM #8 of 292
Does someone care to translate that.

I assume that they will be unlockable skins for online mode. Too bad the real Mobius 1 flies an F-22A.

How ya doing, buddy?
Megalith
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Old Oct 1, 2007, 08:55 PM #9 of 292
$30 for 3 CDs. What!!!

FIRE IT UP OPTIMUS.

Jam it back in, in the dark.
Megalith
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Old Oct 2, 2007, 02:44 PM #10 of 292
I think that each store will only get three or four, since it's a niche item.

I don't know why anyone would buy it though. It looks like ass, thanks to the 360's excellent choice of a color scheme.

There's nowhere I can't reach.
Megalith
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Old Oct 7, 2007, 11:07 AM #11 of 292
So you get a free faceplate if you get the game at Gamestop.



Too bad they all look like ass.

This thing is sticky, and I don't like it. I don't appreciate it.
Megalith
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Old Oct 25, 2007, 12:56 AM 1 #12 of 292
I am sad to say that this is quite possibly the worst Ace Combat I've ever played. I hope I am speaking too soon, but I only have a few stages left.

First, I am amazed at how boring and stupid every single stage is, barring the first and Aigion. Apparently, someone on the Aces Team went Looney Tunes and decided that the best way to take advantage of the 360 was to put as many enemies as possible in one stage. It's like Desert Arrow from AC5 or Bastion from ACZ, over, and over, and over. While past AC games had a nice mix of genuine dog-fighting and crafty super-structure stuff, Ace Combat 6's idea of fun is to send wave after wave of enemies at you and force you to fly miles and miles back and forth to aid your other battalions.

Also, the story and cutscenes are terrible. Horrible voice acting with characters you couldn't care less about. I can see what they were trying to do, but it fails really bad because most scenes aren't fleshed out, and some are flat out trivial.

Hopefully my brain is just fried from playing it for so long, but I am just not impressed. Even the music hasn't stirred me; most feel very mellow and lack the energy of stuff like Excalibur.

I am a dolphin, do you want me on your body?

Last edited by Megalith; Oct 25, 2007 at 12:59 AM.
Megalith
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Old Oct 25, 2007, 06:02 PM #13 of 292
Oh my god. The final choral piece is absolutely weaksauce. I have beat the game and unlocked the music player, and none of the music really stands out, other than Liberation of Gracemeria. I think that Tetsukazu Nakanishi must have done most of the music, since most of it is significantly less orchestral and more techno and mellow-ish.

Ace Combat 6 is a huge rush job. I love it when a series adopts an online mode, and suddenly the single player modes turn to complete rubbish.

LoL, ok. No X-02, no FALKEN. What is this. Thank god I only paid $5.

How ya doing, buddy?

Last edited by Megalith; Oct 25, 2007 at 07:19 PM.
Megalith
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Old Oct 26, 2007, 02:36 PM #14 of 292
I played team deathmatch and I had no problems. Maybe y'all just need a real ISP.

Too bad everyone is a pussy and just sit in the corner firing off XLAAs.

What kind of toxic man-thing is happening now?
Megalith
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Old Oct 26, 2007, 11:28 PM #15 of 292


Got the Nosferatu so bad. Can someone tell me why its special weapons are dual railguns and twelve simultaneously-targeting warheads.

I also take back everything negative I said about the game, other than the stuff about the story and cutscenes. Obviously I was too dumb to realize that the reason why there are so many targets is to make allied attack and coverage nearly mandatory. It's awesome sending out your allies and seeing them actually blow a bunch of planes away, especially on the stage where you're alone in a dog fight with like forty other planes, and the Emmerian squadrons show up.

But without a doubt, the biggest screw up in the game was the decision to remove the manual targeting from ACZ. Many times, it is just way too difficult and time consuming to hit Y again and again until the target you want to hit is highlighted, since there a billion and one enemies on screen simultaneously. There are also many times where you descend to take out a ground target and it keeps highlighting enemies that are miles out of range instead.

...and about the online play, I couldn't really care less about it, since winning seems less about skill and more about lucky maneuvering. There's just nothing you can do when everyone and their mom is firing a QAAM at one another, and a couple of queers are firing XLAAs outside of the fight. I mean, there are certainly people who flat out suck and can't even manage a lock on, but I'm not sure what exactly seperates a good player from another with this kind of gameplay. You're pretty much screwed the second you get hit by a missile, since it puts you into a minor stall, and then all other missiles will hit you.

I guess it would be kind of sweet if they put a Gunman Mode, where you are restricted to guns, but that wouldn't change the fact that everyone I've encountered is a Top Gun watching faggot who screams Goose every two seconds.

Campaign is also ten times better when you default all the sound effects to 15, and bump the music up to 18.

::Liberation of Gracemeria::

How ya doing, buddy?

Last edited by Megalith; Oct 26, 2007 at 11:38 PM.
Megalith
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Old Oct 26, 2007, 11:40 PM #16 of 292
I am pretty sure it was the L3 button in ACZ. It changed your reticle so you could target something by hovering over it.

What, you don't want my bikini-clad body?
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