Aug 9, 2006, 04:37 PM
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#1 of 40
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MMORPGs are successful because they combine two popular activities of the Internet and computing world, gaming and socializing. You see all sorts of wild stories everyday about the wild things that happen in gaming with kids playing themselves to death and socializing turning into e-stalking on MySpace. Is it any surprise that MMORPGs, which integrate both, would also have these problems?
Not slamming MMORPGs. I love WoW myself. But the vices that the OP is complaining about regarding MMORPGs can be found in just about any activity. For me personally, the amount of violence that occurs in countries over World Cup losses is more disturbing than what the OP is so outraged about.
Jam it back in, in the dark.
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