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When I read this earlier today, I thought it could only point towards one game (if you exclude Animal Crossing, but I think an MMO-type conversion for it to Wii may drive away their previous demographic; i.e. the expanded base).
Spoiler:
Jam it back in, in the dark. |
That's a temporary solution at best, and definitely not the proper one for the "core" gamer. I can't figure out why Nintendo is so averse to other storage options. When Wii still bore the code-name Revolution, Iwata had said that users would be able to choose what they would like to use as a storage medium. Be it SD cards, flash drives, or external hard drives. Why they never followed through on that, I don't know. I guess, simply enough, is that there isn't a demand for it outside of the "core" gamer segment. Though, I still don't understand why it would impose any problems on the expanded base by just allowing us to hook up whatever we wanted to Wii. It can't be fear of piracy that has caused this lack of initiative.
Nintendo's probably praying that smaller, solid-state drives will be cheap by the time the next-gen hits, because I can't foresee them making this mistake again. There's nowhere I can't reach.
Last edited by trackjacket; Feb 24, 2008 at 12:25 AM.
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