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Most of the Psychonauts bosses were refreshingly wacky. I liked fighting the troop leader with clairvoyance and the Brain tanks. The last bosses, while hard to get to, were also very fun. Nothing compares to the Ultraman wanna-be in the Gogglor-Lungefish level though. "IMPOSSIBLE-TO-DODGE AREA ATTACK!"
I considered it a difficult boss battle because I was laughing so hard I couldn't concentrate! I also loved all the bosses from the Earthworm Jim series (for the record, 3D doesn't count in my book). Sure, it was mostly pattern memorization and blasting, but they were fun! Evil the Cat was probably my fav, but Major Mucus was a good bungie-battle. Some of the recent battles in Super Paper Mario were fun and innovative, but too easy. I did like the Brobot and the Underchomp battle that was set up to be like an RPG battle. The gag had been done before (Kirby Super Star), but it was still a good time. I loved the Wolf Sigma battle in Mega Man X. That one was just fun to play. Had to get on his hands and lead up to the head. Nice. Good Times! Most of the battles in the Mario and Luigi series were fun because of the multitude of moves you could perform with your bro. Always funny and challenging. Kefka at the end of FFVI is also noteworthy IMO. The tower of random stuff and then Demi-God Kefka was a long battle. Great music. Fitting. Battletoad Bosses were pretty good too. I'd always get hit just to see their special moves. Ah, good topic. Jam it back in, in the dark. |