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It's not a set-piece.
Jam it back in, in the dark. ![]() |
It'd be a quest or scenario. Set piece relates to theater or art, sometimes to props, which games don't make use of. It's not the same thing.
Most amazing jew boots ![]() |
As much as I'd like to dig online descriptions usually written up by folks who use the term incorrectly, the last actual GAME DESIGNER I talked to begged to differ. Now am I gonna trust a guy who went to school for the shit, or the internet and the equivalent of Encyclopedia Dramatica.
Edit: It's not a set piece. Games are not art. How ya doing, buddy? ![]() |
Camera is the proper term, but the phrase "Set Piece" is used by folks who don't know what a Concept or Scenario Designer's Job is. So while you want to sound clever, you aren't. No one "made up" the term Camera to describe what the object KNOWN AS A CAMERA IN THE GAME is doing, meanwhile the job of a scenario designer/concept designer is to designate the directions for programmers. The purpose and definition of "set piece" might sound like it'd fit for a games, because it's a stretch if you strip it of its meaning, but it's like using the word "irregardless." While one day someone will cover for your ass because of how many people who use the term or phrase (incorrectly), it's still birthed from ignorance.
It's not a set piece because set piece relates to art, whereas scenario/concept design lends to designing a, wait for it, mission or scenario or quest. It's called a Quest in game, so call it that. I am a dolphin, do you want me on your body? ![]() |
As much as I dig the choppy flak of your thesaurus flipping vernacular... discussion with people tends to be, y'know, malleable. There's lesson two in case you wanted another notch in the opinion belt.
I was speaking idiomatically. ![]() |
Duly noted!
What kind of toxic man-thing is happening now? ![]() |
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