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[Multiplatform] Mega Man 9 - Gnarly McNuggets
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Rotorblade
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Old Jul 10, 2008, 09:06 PM Local time: Jul 10, 2008, 07:06 PM #1 of 135
I remember a time where a Mega Man sequel like this would have been called "same old shit."

Jam it back in, in the dark.
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Old Jul 10, 2008, 09:14 PM Local time: Jul 10, 2008, 07:14 PM #2 of 135
That or enough time has passed to make it "hip" again.

Yes, I'm bitter

There's nowhere I can't reach.
Rotorblade
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Old Jul 11, 2008, 06:55 AM Local time: Jul 11, 2008, 04:55 AM 2 1 #3 of 135
Just enjoy the game. Don't seek deeper significance in the canon because it's not there.
I realize rules 1, 2, and 3 of "Crash types words on the internet", but don't be fucking pretentious about this shit when you obviously don't know what the hell you're talking about. Surprising, yes, I know... but not really, since I know you loathe just about everything not OG Mega Man.

A little useless knowledge for you, already basically explained by mortis in a way: The only games in the Mega Man series that ARE NOT CONNECTED are the Battle Network and Star Force games which, by stroke of luck, do take place in this parallel universe you've not so mysteriously concocted in your head along with the rules of Keiji Inafune and Capcom.

mortis, if you're looking for a concrete explanation as to what ties the Mega Man, X, Legends, Zero and ZX games together... you're not gonna find it. Inticreates did a great job of working with the time-line for X, Zero, and ZX together; however, the original Mega Man series remains a bit of a mystery as far as I know.

What is known, and on Wikipedia, is that Mega Man X was created by Dr. Thomas Light around 30 years after the original series.

You may or may not know about the little official Mega Man time line that was drawn up, I believe by Inafune. It goes Mega Man, Mega Man X, Mega Man Zero, Mega Man ZX, and then Mega Man Legends. There's a lot of speculation involving just which specific events lead into Mega Man X from the original Mega Man... but this shit is always vague, and in some documentation not in a video game and more related to supplementary bonus shit like Rockman Perfect Works.

You're probably not going to see this explanation in the game, but that's probably because Keiji Inafune doesn't want to ruin the tone of the Mega Man games. He's given enough information throughout these games to sort of piece it together though, that's about as good as you're gonna get.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Rotorblade; Jul 11, 2008 at 07:28 AM.
Rotorblade
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Old Jul 11, 2008, 08:06 AM Local time: Jul 11, 2008, 06:06 AM #4 of 135
It's only through some obscure commentary by the character's creator that any connections exist at all.
Except, you know, the whole intro to X1. I'm saying there's nothing outlining the specific event when X is created, why, what happens, and all that jazz to end the original Mega Man series.

The "concrete link" is that Dr Light did indeed build X THIRTY YEARS before Mega Man X1 begins. The issues brought up by mortis is that he wants to know specifically what happens. So, yeah, you're still words and

Yes, Pang, I know we're talking about a Robot in his underwear. I'm on a fucking video game forum, OH MY GOD IT'S TERRIBLE.

I am a dolphin, do you want me on your body?
Rotorblade
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Old Jul 11, 2008, 08:13 AM Local time: Jul 11, 2008, 06:13 AM #5 of 135
yes pang

I was speaking idiomatically.
Rotorblade
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Old Jul 11, 2008, 08:17 AM Local time: Jul 11, 2008, 06:17 AM #6 of 135
this will go on your permanent record
I'LL GET YOU GADGET! NEXT TIME!

What kind of toxic man-thing is happening now?
Rotorblade
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Old Jul 11, 2008, 08:22 AM Local time: Jul 11, 2008, 06:22 AM #7 of 135
no stop not a call that this wasn't serious even though i was calling out crash for talking out of his ass anything but parody and this situation is fucking stupid

Most amazing jew boots
Rotorblade
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Old Jul 11, 2008, 08:30 AM Local time: Jul 11, 2008, 06:30 AM #8 of 135
your time line is completely wrong I can't believe this travesty how do you sleep at night don't you realize the depth and symbolism of this all how armor capsules are symbolic of man's struggle to continuously find meaning and purpose you probably voted for george bush and you're everything that's wrong with everything ever

What, you don't want my bikini-clad body?
Rotorblade
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Old Jul 11, 2008, 08:34 AM Local time: Jul 11, 2008, 06:34 AM #9 of 135
I FEAR NO FORCE ON EARTH COULD STOP HIM THIS MUST BE DISCUSSED FOR THIRTY YEARS TO ENSURE RELIABILITY

Jam it back in, in the dark.
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Old Jul 11, 2008, 08:38 AM Local time: Jul 11, 2008, 06:38 AM 3 #10 of 135
Get equipped with

Kill Yourself

There's nowhere I can't reach.
Rotorblade
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Old Jul 11, 2008, 04:43 PM Local time: Jul 11, 2008, 02:43 PM #11 of 135
BUT HE IS THE ONE WHO DID NOT PROPERLY DOUBLE CHECK THE PROPER CHANNELS FOR ABSOLUTE PROPER REPRESENTATION OF CONTINUIT-- *headshot*

YouTube Video


This thing is sticky, and I don't like it. I don't appreciate it.
Rotorblade
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Old Aug 14, 2008, 10:26 AM Local time: Aug 14, 2008, 08:26 AM #12 of 135
Seriously, Capcom, you expect us to play through the game 5 times in a day?
CLEARLY THE BLUE BOMBER HAS NEVER BEEN WITH THIS ONE.

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Rotorblade
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Old Aug 14, 2008, 11:28 AM Local time: Aug 14, 2008, 09:28 AM #13 of 135
I guess they're trying to capture an organic feel with "Beat 5 times in one day", because if you look at the other achievements, they all involve multiple playthroughs of sorts.

I was speaking idiomatically.
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Old Sep 13, 2008, 09:57 PM Local time: Sep 13, 2008, 07:57 PM #14 of 135
Jewel Man be lookin' like he be Top Man wit a Jewel Head.

What kind of toxic man-thing is happening now?
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Old Sep 22, 2008, 09:18 PM Local time: Sep 22, 2008, 07:18 PM #15 of 135
I've beaten it and frankly, I'm not impressed in the slightest. It's a good move on Capcom's part and I hope it's successful in the long run. They just went too far back and I found myself feeling insulted as the game reached its closure. There are a lot of Inticreates touches and nods toward the later games, but I'm not a fan of Inticreates' level design here and I found myself going "I've seen this before" way more times than I would have liked.

FELIPE NO
Rotorblade
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Old Sep 22, 2008, 09:47 PM Local time: Sep 22, 2008, 07:47 PM #16 of 135
Wow, Tritoch, and what are you basing that off of? The fact I told Crash the Mega Man games are indeed connected or my blog where I eventually tried to be positive about it? Moreover, I didn't buy it, I went to my neighbor's place and we had a few drinks while playing through it.

I was apprehensive about Capcom's presentation choice, and frankly that doesn't say shit for the game that I played or the fact I'M HOPING IT SUCCEEDS.

What, you don't want my bikini-clad body?
Rotorblade
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Old Sep 22, 2008, 10:17 PM Local time: Sep 22, 2008, 08:17 PM #17 of 135
If you want me to be negative about something, then...

"HEROES SUCKS!!"

Mega Man 9 is what it is, I don't think the "IT'S NOSTALGIA" argument is a fail-proof defense for the product we got, but it's not a catch all flaw either and it's certainly not why I didn't enjoy what I played overall.

Edit: nutty, while I'm sure you have me on audio exaggerating on the radio show, I would have rationally said that Mega Man 6 is not as bad as people say it is. Same with 7 and 8.

Jam it back in, in the dark.
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Old Sep 22, 2008, 10:22 PM Local time: Sep 22, 2008, 08:22 PM #18 of 135
Mega Man 8 would have been akin to what Mega Man 4 was to Mega Man 5 if we had a more direct sequel to it, that's how I feel about it. It's very similar to 4 in having good ideas, but not so good execution. It had some good ideas, and the only major flaws I'd say are apparent are "JUMP, JUMP"/"SLIDE, SLIDE" and the shoot em up sections/overall section breaks.

Edit: nutty, now I'm positive I said Mega Man 3 was my personal favorite, I just said 6 was one I played on the original NES and it wasn't as bad as folks said it was.

There's nowhere I can't reach.

Last edited by Rotorblade; Sep 22, 2008 at 10:24 PM.
Rotorblade
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Old Sep 24, 2008, 02:23 PM Local time: Sep 24, 2008, 12:23 PM #19 of 135
Mega Man 9 Preview - The Next Level

Quote:
While trotting Mega Man along, I brought up the Keiji Inafune connection, and Mr. Ng took our discussion beyond Mega Man 9. "[Inafune's] working on a lot of projects, but Mega Man always has a special place in his heart. .... We're trying to get Mega Man back in the spotlight. Mega Man 9 is a side-project for [Inafune]. We want it to be popular enough so a new Mega Man can be his main project."

Additionally, Mr. Ng confirmed that Capcom plans to continue the Mega Man X franchise, since Inafune wants it to go on. Remembering the whole fiasco over X6 and how it ruined the ties to the Zero storyline, I questioned Mr. Ng accordingly and he assured me that Inafune would have more involvement. Capcom wants Mega Man to be on top again, and considering that the “Father of Mega Man” does too, Mega Man 9 shouldn't be the last of its kind.
Yes.

This thing is sticky, and I don't like it. I don't appreciate it.
Rotorblade
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Old Sep 26, 2008, 04:34 PM Local time: Sep 26, 2008, 02:34 PM #20 of 135
Re: Living Legend and Wily Stage 1 "Fire Column"

Spoiler:
You can use Cement Shot to freeze the lava columns


How ya doing, buddy?
Rotorblade
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Old Sep 26, 2008, 09:25 PM Local time: Sep 26, 2008, 07:25 PM #21 of 135
I can't see the video, nutty! In any case, it's not a "gizmo", he uses the "Items" from Mega Man 2. And lol at the "more recent Mega Man" comment. We really went too long without a Mega Man game.

I was speaking idiomatically.
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