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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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There's nowhere I can't reach. ![]()
Last edited by Rotorblade; Dec 3, 2008 at 07:49 PM.
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The contents of the European and North American Collector's Editions have been announced. Basically every option up for vote on the Capcom Unity website was put into the Collector's Editions. A strategy guide, music CD, figurine, art book, and the new anime based on Street Fighter IV. The North American version has Crimson Viper as the figurine available for those buying the 360 Collector's Edition and Ryu as the PS3's special figurine.
The Europeans get both figurines no matter what platform they purchase their game for. They also pay more money for their version though, even as far as conversion goes. I believe the North American version is retailing for 80 dollars and the European version is closer to 100-120. Pity on us for a shitty economy? Anyway, you're paying slightly higher a price in Europe if you get its Collector's Edition and the Premium Stick shoots that price up significantly depending on your taste/desire for a close to arcade experience. Thankfully, the man behind the Mad Catz Street Fighter IV sticks is an arcade controller fanatic and the word around SRK is that the more economy friendly Street Fighter IV sticks will be much more easily modified than current options on the market, so you can throw in whatever your tastes point you toward regarding your preference to US or Japanese style sticks and HAPP/SANWA buttons. These parts can be cheaper to obtain if you know learn how to modify your stick, and can get you the same results as the premium stick but without the extra loss of cash from your wallet. How ya doing, buddy? ![]() |
I'd get those just to make some of classic Live Arcade games fucking playable. Provided the D-Pad is indeed not shit.
I am a dolphin, do you want me on your body? ![]() |
I was speaking idiomatically. ![]() |
Too bad we couldn't cheat the system with the arcade stick and PS3's open USB with the latest controllers. Try not to freak out when you run into thousands of Rufus players online, guys.
Spoiler:
What kind of toxic man-thing is happening now? ![]() |
He's always been really good, it's just worth noting now to folks who haven't really been following arcade play and such. He has the best punishment move in the game (EX Messiah Kick), you'll be seeing a lot of him depending on how you play this game. I really don't care, I play as Guile come hell or high water, but it's something I feel should be pointed out.
FELIPE NO ![]() |
Fire Kick wake up games (easy cross up) and baiting shockwave juggle into Fire Kick is just not my idea of a good character. They really should have left her the stuff she had in the earlier builds. I'll be getting this for the PS3 for sure, so you'll have some competition, Shen. PS: Ken is gay
What, you don't want my bikini-clad body? ![]() |
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There's no way of knowing how he matches up to the new characters until someone gets some decent play time with it. But getting back to Viper, I think a few small tweaks isn't asking for too much. It's all gonna depend on Capcom, I just have my doubts given the information actually at hand, rather than any blind speculation. Oh, and it looks like Dee Jay and T. Hawk didn't make the cut. Shame. Jam it back in, in the dark. ![]() |
Gotta play to win.
Anyway, Ultra before Rufus finishes EX Messiah Kick was awesome... and then he loses to Gief. Hilarious. There's nowhere I can't reach. ![]() |
Abel holds up pretty well. I mean, if you're wondering how he's fairing overall, all characters have their shitty match ups, but he seems pretty good overall. I read that they lowered the damage on his rekka chains, which seemed unnecessary. Just play who you're going to play, just be aware of what you're walking into. Saves you the frustration and keeps you focused on what you need to do to win. I guess I wanted to give the warning about Viper because I've only seen and heard bad things about her since the arcade balancing started happening.
This thing is sticky, and I don't like it. I don't appreciate it. ![]()
Last edited by Rotorblade; Dec 22, 2008 at 04:43 PM.
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I'm picking up the PS3 version, as I said earlier, though I'm thinking of picking up the regular version for the 360. It's insane considering the potential amount of money I'd be putting up for this game, though. The Arcade Stick is more than a worthy investment, though. I can use that for my PC, and other games down the pipe.
I am a dolphin, do you want me on your body? ![]() |
Jesus christ, did they have to use the shitty HD Remix opening music? All for 6 seconds of pulling it out of the box?
Not to sound ungrateful, Toku. Anyway, it's packaged similarly to the Street Fighter 20th Anniversary stick. That's a good sign. Now if I could get my shit together as to the 360 or PS3 purchase of the actual stick. Hopefully someone at SRK figures out/makes a guide for getting it to work for both consoles. I was speaking idiomatically. ![]() |
EVERYONE, MANNY HAS JOKES! I, TOO, ONE DAY, WILL HAVE JOKES.
What kind of toxic man-thing is happening now? ![]()
Last edited by Rotorblade; Dec 30, 2008 at 11:12 AM.
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I saw her Ultra get blocked against a whiffed Rufus Ultra and I think I hate that even more. It's such a useless move in a family of character moves that are supposed to be anything but. FELIPE NO ![]() |
Toku posted that last page, Hantei. But the time stamp breakdowns are good to know for hearing those english voice actors. Angry White Guy shouting Hadouken, YEAH! Cammy's voice is ace.
What, you don't want my bikini-clad body? ![]() |
I've heard of at least one option, but I don't remember hearing positive things about whether or not it has input lag or what have you, Hotobu. Not looking to pick up the HRAP coming out or the 2 sticks being released for Street Fighter 4? Seems like you should have gone with the PS3 version, since it has open USB. I've heard of folks using their Street Fighter Anniversary sticks on PS3 via some USB device they sell at Radioshack.
Jam it back in, in the dark. ![]() |
The jury's still out on the SFIV sticks? I take it you're skeptical about anyone who's been going to the events Markman's had in California regarding them? Anyway, HRAP = Hori Real Arcade Pro. They're releasing them here in the USA, Amazon's taking preorders at 129.99 a pop.
I've seen a few places with move lists, the last issue of Hardcore Gamer Magazine had a guide by Arlieth, along with frame data. None of the move list changes that Sirlin implemented were present as far as I saw. So Guile is back to having the ol' zig zag and pray super motion, and Zangief is back to his rotation inputs. Though he's still really good, apparently. Gilley also released a rather awesome Guile combo video for SFIV (motherfucker bought his own board, hardcore, etc).
There's nowhere I can't reach. ![]()
Last edited by Rotorblade; Jan 5, 2009 at 02:55 AM.
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Look man, I'm not taking another one across the eyes on this retarded shit. I was just relaying information. You edited that previous post which NOW reads about having a Mas Stick. Furthermore, I just saw said edit, but I clearly remember what your original post looked like. I know your interest was primarily in gamepads, but you asked what the HRAP was.
If I have to say it clearly, the 360 has peripherals on lock. Your choices for adapters are going to be both shit and plagued with input lag. If you're looking to jury rig a solution, you're either going to be waiting while pimping your 360 controller some more or buying one of the upcoming controllers (pad or stick) for the game. Hence why I said you probably should have gone with a PS3. Fun times. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
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I've never done well in the fundamental fighters compared to the versus games or Marvel Super Heroes. Mostly because flat out aggression tends to fair a little better (not by much) than in games like Hyper Fighting or Super Turbo where fundamentals are much more important. Playing more Super Turbo then going into HD Remix really helped, though I'm still shit compared to a lot of folks.
I really don't see that changing with Street Fighter 4, at least not where I'm at right now regarding execution. I'll probably keep playing HD Remix because of that fact, if only to further improve that aspect of my play. Unfortunately that means that I'm trapped playing in the limbo of my fellow mediocre players and getting stomped by folks who broke that barrier. I was speaking idiomatically. ![]() |
Dude, the last thing I remember doing? J.lk cross up on Zangief hitting entirely too early then a nice SPD for my troubles.
Additional Spam: Console matches, English voice acting. Second vid shows off Dan's Ultra, haven't watched the first yet. Street Fighter 4 Fei Long Cammy Video Gameplay PC PS3 Xbox 360 Arcade Trailer from GameVideos Cammy vs Fei Long Street Fighter 4 Dan Video Gameplay PC PS3 Xbox 360 Arcade Trailer from GameVideos Dan vs Dan What kind of toxic man-thing is happening now? ![]()
Last edited by Rotorblade; Jan 5, 2009 at 02:57 PM.
Reason: This member got a little too post happy.
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console character demos by seth - Shoryuken
Console-only characters being showed off by s-kill at CES. FELIPE NO ![]() |
Street Fighter 4 Dan Taunt Video PC PS3 Xbox 360 Arcade Gameplay Trailer from GameVideos
The most Super of Taunts. What, you don't want my bikini-clad body? ![]() |
The only thing I'm hoping for is that this stream is better than the last one, where the players all sucked saved for Richard Li's competent play of Dictator/M.Bison.
How ya doing, buddy? ![]() |
Blog has been updated with an Abel vs Fei Long match.
Street Fighter IV There's nowhere I can't reach. ![]() |