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See, at least with current/future war eras, the developer can have some fun and get imaginative with the equipment that you can use. We all know what gear people had access to in WWII. Shit is boring.
Jam it back in, in the dark. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
Ok, I can understand having pride in your work, and confidence in your work, but to say these things when you haven't even played the games that you're suggesting your game is better than? Well, that is just irresponsible.
There's nowhere I can't reach. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
Well, let's examine this issue for a moment. I will discuss the multiplayer issues, since who cares about single player? CoD4's multiplayer is fairly balanced (when you throw out glitching and such). When you start the game as a lowly grunt, you have access to the M16 (an excellent assault rifle) and the MP5 (a more than adequate submachine gun). You can be a lowly level 10 dude and be competitive with players who are at max level with all weapons unlocked. Sure, the P90 is better than the MP5, and perks like three frags or dead silence aren't available to you, but you can still be successful without those. In WaW, the low level guns suck. The low level assault rifles are all single shot and have tiny clips. You don't get access to a useful AR until level 37 with the SGT-44. The low level submachine guns suck. They are weak, inaccurate, and have unwieldy levels of recoil. That would be ok, except the the top level submachine gun that you get access to in the 50s, has a huge clip, insane rate of fire, very good power, and very little recoil. The only weapons truly worth using in WaW are the high level weapons in each weapon class.
In CoD4, there is a perk called Last Stand. This allows the player to pull out his pistol once he would have otherwise been killed. In regular play, it is just a minor inconvenience, but in hardcore mode, where one pistol shot can kill you, it is frustrating to shoot a guy only to have him kill you with his Last Stand because you shot him during the few frames between standing and laying on the ground during which he was invincible and then had to reload. Ok, still irritating, but whatever, the Last Stand only lasts a few seconds before the guy dies anyways, no big deal. In WaW, not only does Last Stand (now called Second Chance) last 30 seconds or so, if you go into Second Chance, and your teammate also has the Second Chance perk equipped, he can heal you. Take all of the stuff that was irritating about Last Stand, and then increase the time that it is active and allow the guy to be revived. Retardarch. Also, there are tanks. In multiplayer matches. Tanks. Multiplayer. Broken. Treyarch took what was, at its core, a really good game, and instead of tweaking it to make it more balanced, they went the opposite direction. The least they could have done in return was fix the reload glitching, but alas, my very first multiplayer death in WaW showed a reload glitcher in the killcam. How ya doing, buddy? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall.
Last edited by russ; Dec 2, 2008 at 11:42 AM.
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Also, Infinity Ward has exclusive development rights going forward for the Call of Duty franchise, I believe, so the great game vs. Treyarch reskin debate will not matter much longer. I am a dolphin, do you want me on your body? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
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