Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[General Discussion] Unexpected RPG Positive Experiences
Reply
 
Thread Tools
Dhsu
`D`


Member 2206

Level 27.17

Mar 2006


Reply With Quote
Old Mar 27, 2008, 07:10 PM Local time: Mar 27, 2008, 06:10 PM #1 of 34
I think it's a lot more uncommon to find a JRPG that *doesn't* have a turn-based battle system. FF XII is refreshing for this reason...it finally gets rid of the archaic "hold X" random battles and automates the process for you. If you want it to be turn-based, you can just press Pause whenever your gauge fills up. :P

That said, the Grandia series has the strongest turn-based battle system I've encountered so far. The IP gauge has some similarities with FFX's action queue that you might appreciate, and the canceling mechanic adds a whole extra layer of tactics.

Jam it back in, in the dark.

"Castitatis" (Elfen Lied - Lilium ~opening version~)
The Doujin Music Thread | backloggery
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Unexpected RPG Positive Experiences

Forum Jump


All times are GMT -5. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.