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I think Namco Tales Studio would be a better choice for a fast paced RPG game (that won't involve boring turn based battles) anyhow the only way to do a large scale Sonic game is to have a world 2X the size of Zelda Twilight Princess and just make it a really long Sonic Adventure game where you only play as Sonic...
Jam it back in, in the dark. |
Sonic and the Secret Rings wasn't that bad... sure the story was ass but the gameplay was pretty good... unless you're refering to the other recent Sonic game for 360 and PS3... then I have nothing to say (but the music was ok)
There's nowhere I can't reach. |
you thought the loading time/glitch fest was better than Secret Rings? Thats amazing... well I was mostly disappointed at the slow pace of the game... the only redeeming feature was the mach speed zones which played out identical to Secret Rings anyway.... but the load times were more lengthy than most stages... so it was still a painful experience.
This thing is sticky, and I don't like it. I don't appreciate it. |
Does Sonic + RPG make any sense? I mean what are they going to do? "Sonic lost his running shoes (Again!) ... he thinks Dr.Robotnik took them... but he's not certain."
The question here is would that make games like Kingdom Hearts and Brave Fencer Musashi not Action RPGs... but instead really long action platformer games... I am a dolphin, do you want me on your body? |
I'm just saying games that have been classified as action RPGs have nothing that really seperate them from a 3D platformer... it seems like a developer can throw in a fancy menu, experience points, and levels and get away with calling it an action RPG these days.
Oh and I've never played Super Mario RPG. How ya doing, buddy? |
yeah I may pick them up for GC since I have a Wii.
What kind of toxic man-thing is happening now? |