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[PS2] Tales of The Abyss
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Kuhazan
Chocobo


Member 2170

Level 11.38

Mar 2006


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Old Jun 29, 2007, 02:37 PM #1 of 153
The load times were aggravating when playing from disc... so if you have HD Loader .8b or .8c just install it to the hard drive (if you have one)... the battle load times are at least gone but the world map issue is still there...

But I'm 40 hours in... and so far I liked Tales of Symphonia better... it just flowed a lot better than Abyss... (and the characters were more memorable)

Jam it back in, in the dark.
Kuhazan
Chocobo


Member 2170

Level 11.38

Mar 2006


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Old Jun 29, 2007, 04:44 PM #2 of 153
Guy is the exception... Jade was ok too... but can you honestly say you were interested from the start of Abyss? The real storyline takes 10 or 20 hours to get kick started... Symphonia threw you in knowing at least a little of what was going on and you had a clear idea of an organization that you were against... can't say much about Abyss without spoilers but yeah.

There's nowhere I can't reach.
Kuhazan
Chocobo


Member 2170

Level 11.38

Mar 2006


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Old Jun 29, 2007, 05:42 PM #3 of 153
don't remind me of those stupid cheagles... good god... "mieu mieu mieu mieu!!!" "DIE BITCH!!!" I think the issue is that a lot of PS2 owners never got the chance to play Symphonia all the way through and really can't compare it without having either a GC or a Wii.... I happened to pick it up right after I got a Wii. I will admit some of the plot twists in Symphonia were extremely predictable but thats not a bad thing at all when the execution is solid.

And lets not forget in Symphonia you often get a choice of going alternate routes in the game... I've not seen a lick of this in Abyss what so ever. Instead you get a choice of : you go here... then you go there... followed by going back there....

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Kuhazan; Jun 29, 2007 at 05:45 PM.
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