|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Suikoden III is underrated eh? It's about as underrated as the value of a gallon of gasoline is in the US right now.
When Final Fantasy X came out, more copies were available because clearly, Square had the power to make more copies. Suikoden has always been a mixed bag with Konami, as they've focused more on things like MGS and such in the states. No one came down hard on Suikoden III because it had no voices, they came down hard on it because it was mindless and repetitive garbage. Going through the same areas 500 times every chapter, having "treasure bosses" as your only means of getting anything valuable, and the god awful war battles that played more like a board game. The soundtrack also clearly proved that Michiru Yamane needs to stay under Castlevania instead of trying to spread out. The story/lore is the only thing that saved Suikoden III's ass even a little bit.
Jam it back in, in the dark. |
Suikoden III catches so much flak because the gameplay itself is no good. It has nothing to do with it "not being Suikoden II" or anything of the sort. Regardless of the order it released at, the things I outlined still exists. This has little to do with comparisons to FFX or even Suikoden II.
The "minor skirmish" would have also led to... Spoiler:
There's nowhere I can't reach. |
The politics focused more on Harmonia's overall plan to acquire all the runes, which died out once Luc decided he'd had enough. Neither Suikoden III or Suikoden IV were in the traditional sense "Suikoden" style games, but were required to convey that part of the lore. Without that, you have an incomplete puzzle when it comes to explaining further Suikoden games.
You must like repetition a lot then, having to run through the same areas so many times with so many different characters and setups. It's like you were replaying the game three different times on the same playthrough. The way the story progressed walking into Chapter 4 earned the most disdain from me though. This thing is sticky, and I don't like it. I don't appreciate it. |
![]() |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Anime] Ouran High School Host Club | TheFrenchLlama | Media Centre | 101 | Oct 23, 2010 08:31 PM |
| [General Discussion] Suikoden Club v...8 | Leknaat | Video Gaming | 68 | Sep 24, 2007 12:24 AM |