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[PSP] Today my day was made (Wild Arms for the PSP)
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Kostaki
Team Bonklers!


Member 2155

Level 22.18

Mar 2006


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Old Sep 10, 2006, 04:29 AM Local time: Sep 10, 2006, 04:29 AM #1 of 20
I still think that statement was completely unnecessary and trolling for the most part. I love Wild Arms, but I don't own a PSP (and do own a DS) but still believe that a game like this is what the PSP really needs at this point. I'll agree that platforming would better serve the game being as it will be a portable release, in order to really keep you engaged with the game. Since WA4 proved that was possible and doable, it shouldn't be a problem here. I shouldn't have to expect a game where you just initiate combat and put the damn thing down to wait for it to finish either, so the battle system needs to be very engaging.

Jesus christ SouthJag, I had a good amount of respect for you until you said that shit. Until you've actually played those "stupid lawyer, cheerleading, and surgeon" games, you've no basis to make that comment. Period.

Jam it back in, in the dark.
Kostaki
Team Bonklers!


Member 2155

Level 22.18

Mar 2006


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Old Sep 10, 2006, 11:39 AM Local time: Sep 10, 2006, 11:39 AM #2 of 20
Then you aren't looking hard enough, because there are several magazine scans and character art shots available for WA5.

If the games aren't for you, then say they aren't to your liking rather than calling them stupid. They're popular for a reason, regardless of whether or not you like them.

I imagine art for this game shouldn't take long to surface either.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] Today my day was made (Wild Arms for the PSP)

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