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[Multiplatform] Ivalice Alliance
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Kostaki
Team Bonklers!


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Old Dec 13, 2006, 04:12 PM Local time: Dec 13, 2006, 04:12 PM #1 of 180
Continual "ports" of games to the PSP simply isn't the way to go about getting people interested in either the games or the system. If they add more than "two jobs" to the game, such as an expanded storyline (which it clearly excels in) then I might have something to be interested in.

Everything else sounds nice I guess, but the way they're releasing more low budget games like this is adding more fuel to the fire that they need money for FFXIII badly. I guess Dragon Quest IX is part of that now too.

Jam it back in, in the dark.
Kostaki
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Old Dec 16, 2006, 12:06 AM Local time: Dec 16, 2006, 12:06 AM #2 of 180
Crystal Chronicles DS has been confirmed to be in Ivalice as well.

Originally Posted by RPGamer.com News Article
The story takes place in the now-familiar world of Ivalice where the twin protagonists Yuri and Chierinka reside. While four races occupy this version of Ivalice, none have been specifically mentioned. Family and fraternal love play a major role in the game's story, but crystals are no longer a significant theme. Like its predecessor, all of the battles in Ring of Fates are action-oriented, with graphics rendered in full 3D. The level of terrain and position of the characters will affect camera orientation, but the player's view is most often a zoomed-out overhead perspective reminiscent of The Legend of Zelda series. In addition to battle skills like "atttack" and "magic," players can now utilize a "jump" command, although details surrounding this remain unclear.

Mitsuru Kamiyama, director of Final Fantasy Crystal Chronicles for the Gamecube, returns to direct the DS incarnation, and Toshiyuki Itahana returns as character designer. Final Fantasy Crystal Chronicles: Ring of Fates has no scheduled release date, but is currently 60% complete and will be released for the DS alongside Final Fantasy Crystal Chronicles: Crystal Bearers for the Nintendo Wii.

Source: http://www.rpgamer.com/news/Q4-2006/121506a.html
Make of it what you will.

EDIT: RPGamer has retracted the Ivalice portion of the article, so I don't know WHAT the hell is going on anymore lol.

There's nowhere I can't reach.

Last edited by Kostaki; Dec 16, 2006 at 08:07 PM.
Kostaki
Team Bonklers!


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Mar 2006


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Old Dec 16, 2006, 08:10 PM Local time: Dec 16, 2006, 08:10 PM #3 of 180
I guess if they want to write something then retract it that's their decision, I was only calling what I saw at the time.

Even so, I doubt I'll be buying a PSP for any of this, as the only thing the PSP still continues to offer are ports of game titles. Soon as they release a unique Tactics title for the PSP I might be inclined.

I edited my original quote post of that article to indicate that Ivalice was retracted from it.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Kostaki; Dec 16, 2006 at 08:12 PM.
Kostaki
Team Bonklers!


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Old Dec 17, 2006, 02:32 AM Local time: Dec 17, 2006, 02:32 AM #4 of 180
If that turns out to be true, I'll have to toss a hearty lol out to Sony because the PSP will effectively have become the port bitch system. I guess Playstation Portable sounds quite becoming at this point.

It's also another title in Nintendo's hands, which will add even more fuel to the "Square defecting to Nintendo" fire that's been raging lately.

Of course, this doesn't take into account that FFTA1 was fucking horrible either, and that the Tactics sub-franchise really deserves something better like a PS3 or Wii release.

How ya doing, buddy?
Kostaki
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Old Dec 17, 2006, 04:57 AM Local time: Dec 17, 2006, 04:57 AM #5 of 180
In that case, I'm all for Square getting into talks with Nintendo about a Wii release Final Fantasy Tactics. I doubt they'd even think of telling Square they can't do something, considering it would be another step up for Nintendo.

Besides, being able to point on the screen where you want your characters moving to, among other things, sounds likes fun. There's probably a host of possibilities that a strategy game could provide that Wiimote, that would add some much needed immersion.

I was speaking idiomatically.
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