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[General Discussion] Completionism in RPGs....
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Spidey
Picture by: Peter Parker


Member 20820

Level 3.83

Mar 2007


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Old Mar 8, 2007, 02:35 AM 1 #1 of 38
Thumbs up Completionism in RPGs....

Just curious...

Have you ever played an RPG that you couldn't help but spend days on end in one place, simply leveling up until the point in which fighting ANYTHING there becomes redundant? Right now I cannot tell if its a problem I have, or simply a habit.

Final Fantasy XII is my best example. I spent a week straight fighting wolves at level 3 to collect LP. In the end, I had nearly 5000 LP, and 100+ hours put into the game.

If you have this complex as well, and you must become a god in an RPG, share your stories. I love to hear the insane levels or stats reached within the first act, or before the first boss in games. I got a few other ones, but that was my best one.


Jam it back in, in the dark.

Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series.

Things I don't know about: Everything else.
Spidey
Picture by: Peter Parker


Member 20820

Level 3.83

Mar 2007


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Old Mar 8, 2007, 04:36 PM #2 of 38
I thought I was the only one who did that. Phew. Maybe I'm not so crazy after all.

(...no, wait, what am I saying? Of course I am.)

My crowning achievement in statting was getting my whole Force promoted at the Gate of the Ancients battle in Shining Force 1. It was the most tedious and mind-numbing thing I've ever done, and that was with frame-skip cranked up to the max on an emulator. I can't even imagine what it would be like to do the long way on an actual Genesis, where I have to watch all the animations, cutscenes, etc. Especially when it was Lowe's turn. *shudder*

Currently I'm trying to level my abilities in PoR so I can get past those frelling Frankensteins in the Cave of Evil. God damn I hate those things.
lol Ooops, double post.

Yeah I will end up overblasting the fastforward on most emulated RPGs myself. It helps, but it makes my quest to become godlike even harder, because I know I can do double what I did without fast forward...

When I think about it, it really puts me right where I was.


There's nowhere I can't reach.

Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series.

Things I don't know about: Everything else.
Spidey
Picture by: Peter Parker


Member 20820

Level 3.83

Mar 2007


Reply With Quote
Old Mar 9, 2007, 03:13 PM #3 of 38
I don't really stick around in one place just to level up unless I have to. But I don't spend hours to reach a ridiculous level of ridiculosity, making all my fights redundant. I usually get through things pretty quickly, so I'm often under-leveled for bosses (or the area), and that's when I'll halt progress for an hour or two and just train. Even in training though, I'm more focused on gaining abilities rather than having that level number go up. Anyway, taking your Final Fantasy XII example, I had to do this at two points in the game for about 2 hours each just to get through some areas. But even in the end, I only put just over 50 hours into the game. =/
No way, I am covering every possible track in XII. I cant even go on with the plotline knowing my liscense board is only 75% complete

This thing is sticky, and I don't like it. I don't appreciate it.

Things I know alot about: Marvel Comics, Metal Gear Solid, Silent Hill, and the Street Fighter Series.

Things I don't know about: Everything else.
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