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One thing that I will say on a personal level though is that things like game add-ons and special controllers do nothing for me. The mat in DDR, SteeringWheel VS Gamepad, Arcade Stick VS gamepad, Wiimote VS SIXAXIS or 360 controller I just stick with the original controller because these cheap tactics have never increased any fun factor for me and I get 99% of the enjoyment out of the software not the hardware. Therefore I like long, HARD, storydrivin games like Devil May Cry, God Hand, Tactical RPGs. This goes in hand whith why I'm not all that interested in the Wii right now, though I have a Wii, I probably won't be using it until Fire Emblem comes out, and I've already beat Zelda.
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You should try playing Guitar Hero without a guitar and then play it with the guitar and see if you say the same thing...
For me, a game doesn't need great graphics, story, music, characters etc. to be a great game. What the game needs is consistancy. Everything must match each other properly, from graphics to story to gameplay to music. Everything has to support one another to make a perfect gaming experience. How about Disgaea with it's quirky music, characters, story and gameplay? Everything meshes together very well.
Guitar Hero does that with great music that makes you feel like you're really "playing" the song, as well as encouraging you to get better at the game itself just through playing. Top that off with some humerous, exaggerated guitar heroes to play as and you have a great time. Sure it's weak on story per se, but it is the single "funnest" game I've ever played.
God of War is another example of a fun game. The music sets the mood of the visuals, creating a dark atmosphere where you feel like you're at the location. The gameplay is fast and furious with the controls being very responsive. The story is amazing and very well told throughout the course of the game.
Jam it back in, in the dark.