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I barely remember anything about Shadows of the Empire except that the third level in the sewers was awful, but I could play the Swoop bike level endlessly. I've actually considered rebuying it just to play that level again.
I'm a huge fan of the original .Hack series as well as .Hack//G.U., but I can understand why they're not very popular. The first series' battle system was inconvenient and repetitive among other issues, and the second series suffered from too wide of a gap between levels. Anything 2-3 levels higher couldn't really be damaged even if it wasn't able to hurt you very much either. GU also got pretty silly with how seriously players took ordinary player killing. Of course, there was also the annoyance of paying full price for 3-4 separate, short games to get the full story with even more of it spread out among anime, manga, and books. Even with all of its issues I'm still pretty obsessive about everything .Hack. I could go on at length about its music, story, and characters, but my favorite thing about the series was its knack for cliffhangers. GU Vol. 2 even went so far as to have a convincing false credits roll before going into the real cliffhanger disguised as one of the usual post-game quests.
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I think the only reason they weren't as popular was because of what you said, that you had to buy 4 and 3 games to get to the ending. Doesnt go well with people. Only ones that get away with that now is Blizzard with Starcraft 2, which is the real ripoff.
I wouldnt mind another .hack series tbh, both a game and a anime. I bought them all as well, all 7 of them. I think the best parts was the stuff that happend on the outside you know? the bulletin boards that slowly got flooded with missing persons and admins deleting posts, and the news report videos and shit, they even added that silly card game that was actually pretty fun, Crimson, I remember that no deck you made was ever perfect, there would always be a point to where you had to change something around to progress.
I wouldnt really call each chapter of a .hack game short. Each one was around 40 hours give or take, if you did everything, which is alright for what they did with it in my book. The thing that kinda annoyed me about the games was that all those endgame weapons you got in each game were pretty much useless right away in the next installment. And some of those took some real effort to get!
Definitely a unique series. I'm pretty sure there will be another, I have no doubt of that.
This thing is sticky, and I don't like it. I don't appreciate it.