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[Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp
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Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Mar 9, 2008, 09:27 PM #1 of 1567
I may incur the wrath of the dutchman for this post, but fuck him.

Brawl FC is 2363-5321-0460

Jam it back in, in the dark.
Iwata
Jaysis


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Mar 2006


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Old Mar 14, 2008, 05:03 PM #2 of 1567
my profile name is Iwata. Also added everyone that sent me a PM and that is on the wiki list.

There's nowhere I can't reach.
Iwata
Jaysis


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Mar 2006


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Old Apr 8, 2008, 06:40 PM #3 of 1567
There are fightin' games with little to no lag like VF5 on the 360. I'm sorry but the cause for all the connection problems and lag in Brawl is nothing more then shitty netcode on the developers part. It also befuddles the living shit outta me that so many of you are defending the netcode when it is absymal at best.


The only reason there's lag for anybody really is because nobody knows how to configure their Wii and router so that the connection is made faster. It involves going into your router's DMZ settings as well as going into the Wii's options to modify the Internet settings (specifically Auto-Obtain IP Address, Auto-Obtain DNS and MTU Value).

And file-sharing, too. Using up your internet's bandwidth to play Brawl and transfer stuff online at the same time really slows it down. You gotta cut off your FTP, torrents, Soulseek, HTTP downloads, EVERYTHING.

Maybe I ought to write a small tutorial on this stuff.

Edit: Wait, what's wrong with this advice, Iwata. Isn't this something everyone should be aware of...?
That entire post reeks of a condescending attitude. Add to the fact that you yourself admitted in a later post that you don't game online except for Brawl, then you'll see why i dissed the post.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Iwata; Apr 8, 2008 at 08:33 PM. Reason: This member got a little too post happy.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Apr 8, 2008, 10:45 PM #4 of 1567
I'm sure the three people that played Virtua Fighter 5 online are absolutely thrilled too.
What does the size of the userbase have to do with the netcode? If the netcode is shit, it isn't gonna matter if a million people or 20 are online and playing. Shit is still gonna lag and that is the problem with Brawl, the netcode is absolutely atrocious. Given that online play was also one of the big selling points of Brawl, it is unacceptable that it is this terrible.

I am a dolphin, do you want me on your body?
Iwata
Jaysis


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Level 22.32

Mar 2006


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Old Apr 9, 2008, 03:38 AM #5 of 1567
Smash Brothers is far more complex and I'd assume harder to get running smoothly in an online setting.
more complex then VF5? Get the fuck outta here. I'm sorry dude, but that is just absolutely wrong. I would be far more hesitant to face a top tier player in VF5 then i would ever be against one of the top tier players of any of the SSB games.

VF5 is a game that is all about precise timing and complex inputs and the fact that they've got it running online with little to no lag says something! It's not that Japanese Devs aren't custom to online features. It's just that they're lazy as fuck when it comes to coding them and do it in the spirit of EA by half-assing it.

Most of us wouldn't be complaining about the broken online portion of Brawl if it wasn't one of the highly advertised features and major selling points of the game. It's the sole reason I bought Brawl and I know the same can be said for countless others i've talked to. Hell, i'm contemplating selling my Brawl disc if the online doesn't improve before GTAIV hits.

I was speaking idiomatically.

Last edited by Iwata; Apr 9, 2008 at 03:40 AM.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Apr 9, 2008, 06:40 PM #6 of 1567
(as Blah mentioned) upto 4P over just 2P,
I've only played brawl online doing 1 v 1 matches and it was plagued with horrific lag. So i think my comparison is valid. I don't even want to fathom how bad it is with up to 4 people.

Additional Spam:
The price is just an example because people would think that they paid X amount of money to get their money worth. Online or not, Brawl is worth $50. And as it said before online experience varies depending on everybody connection and distant. Nintendo might as well recalled all copies of US Brawl and re-release a non online version stating, "Due to the nature of an online fighting game, we decided that the rest of the world will never get internet speed here in Japan thus we remove it so you won't experience the horrible lag that you get from your throttled ISP." So Brawl online is acceptable IMO. They can't help it if people subscribe to the low package speed from their ISP or whatever is available to them or their ISP is doing something to their connection or the distant between multiple players (because Brawl can be play up to 4 players instead of your usual/traditional 2 players) or if you have a brother that's leeching all the bandwidth to download his TV shows and movies that he missed while being away. >_>
.
First off. For many people, Brawl isn't worth the 50 bucks if the online is broken. Also can you stop talking about the ISP crap, it is very little of the problem going on with Brawl. I play about 10-20 games online consistently and I never experience any form of lag and some of these games support 50 players online at once and there is no lag. Hell even some nintendo Wii games with online functionality are lag-free like Mario Strikers Charged.

You have come in with this attitude like you're a know-it-all when it comes to online gaming and i have one thing to say. PLEASE SHUT THE FUCK UP. Most of the people here who have complained about the lag are veteran online gamers who know how to get the most out of their connection and optimize the shit to flawless performance on nearly every game they play.... but Brawl.

What kind of toxic man-thing is happening now?

Last edited by Iwata; Apr 9, 2008 at 06:54 PM. Reason: This member got a little too post happy.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Apr 9, 2008, 08:33 PM 1 1 #7 of 1567
Well, it can be fine with four players but the minute you get one person who's connection is slow, it bungs everything up. At any rate, it seems that my personal experience is the exception, not the norm; so for most people, online Smash is super frustrating to play, especially with all the beginners spamming smash attacks with Ike. It seems to me that Nintendo overlooked the fact that not everyone has super fast internet like Japan does. While that is an oversight, it is still a problem. They screwed up.

I played with skills. Someone i know who has a decent connection. Can you people stop trying to justify the shitty netcode with banal excuses such as " it must be your connection ". There is also a little thing called localization that basically nulls the whole " but japan is faster " argument. Hell, when i was living in Japan just a couple of months ago. I actually had slower internet then i do now and i was living in one of the major metropolitan areas of Japan. Japan may have the fastest connections in the world, but the vast majority of the citizens don't have access to them.


Quote:
I agree that some people bought the game for the online play (maybe they have no friends or something) and it is damn annoying when it doesn't work right.
It's called people having better things to do then play videogames when friends are over.

FELIPE NO

Last edited by Iwata; Apr 9, 2008 at 08:36 PM.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Apr 9, 2008, 10:23 PM #8 of 1567
Reminder: Those are the reasons FOR closing.

Preparations for the 5 mile hurdle jump are taking place here. Good luck!

Additional Spam:
For someone with as high of a gamerscore as yours, an elitist "I have a social life" argument isn't going to fly very well. Just sayin'.
I also have a 30% completion ratio and 58k outta a possible 140K. I've put no more time into my 360 then any other one of us in the xblive crew. GS is no indication of one's playtime on a system unless they're getting achievements such as Gear's "seriously..."

What, you don't want my bikini-clad body?

Last edited by Iwata; Apr 9, 2008 at 10:32 PM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp

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