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[Multiplatform] Burnout Paradise Demo Thread
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Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Dec 22, 2007, 07:25 PM #1 of 47
I've played both demos ( own a 360 and PS3 ). The PS3 version's only advantage over the 360 version is that when you first get dropped into paradise city. The 360 version takes a few more seconds to load up everything.

What the 360 version does have on the PS3 version though is a stable online mode. I tried hosting my own online room on the PS3 version about 3 times and only one out of those three times did the connections stay stable for more then 5 minutes and it took about 5 minutes to even have a full lobby. Whereas in the 360 version, I can create a online lobby and it will be full within 5 seconds and only way connection will ever drop among the players is if i decide to boot someone or they quit.

Plus the lack of rumble control in the SIXAXIS hurts the PS3 version immensely. It just felt bland compared to the 360 version because of no controller feedback. You ram a dude or get sideswipped, I expect to feel it through my controller and the SIXAXIS not having rumble. It really made it hard for one to immerse themselves into the game.

I know that when it comes down to it, i'm going for the 360 version easily as it has far more features avaliable for it then the PS3 version which only has a slight preformance advantage, but has no rumble, achievements, decent online play,etc.

Jam it back in, in the dark.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


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Old Dec 22, 2007, 08:43 PM #2 of 47
Burnout is the first game to come out with the rumble support and even the demo has rumble support (it's even in the option menu of the demo). You just need to buy a dualshock 3 >.>

and I for me I never had problem starting online games or troubles keeping it online and it was always full in the first few seconds, so I don't know...
Ratchet is actually the first game to have rumble support, but still it is pointless to mention this given that no one in their right mind would waste 60-70 bucks importing a controller that has something that shouldn't have ever been taken out in the first place

There's nowhere I can't reach.
Iwata
Jaysis


Member 205

Level 22.32

Mar 2006


Reply With Quote
Old Dec 23, 2007, 12:06 AM #3 of 47
no it's not pointless because your main argument about the ps3 version being inferior is the lack of rumble when in fact there's is rumble in the game, that's why I mentioned it...

Yes it is. Even if the game includes rumble; There is no legitmate way to experience this until Q2 2008 unless you want to pay double the price for a feature that should have never left the controller design in the first place and when Burnout: paradise drops next month, it will get docked for the lack of such things as have other MP games like in CoD4.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Burnout Paradise Demo Thread

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