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Originally Posted by Skexis
Yeah, the combat system is pretty brutal, so it can seem almost like a liability to choose gifted and skilled as your starting perks. Also, contrary to common sense, it's usually good to choose a high perception rather than, for example, a high strength or endurance. You really have to rely on your ability with distance weapons to do well.
I remember having the same problem when I first started Fallout 2. I gave up after a while, but I suspect I just had a crappy character build.
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Man, awesome game....but I'd say, the most important stat is your agility. With Agility 10, you get 10 Action Points, or in other words, the ability to shoot twice (with most guns) in one turn. I usually pump up endurance next, but after that, it's anybody's opinion.
Fallout 2 had a rough start due to you not being able to blast anything until the third town. The pea shooter doesn't count. But it gets genuinely fun and much deeper than the first after that point. I like the upgrade of the NPCs and some control over their AI.
Jam it back in, in the dark.