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Fallout 1 & 2
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Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Jun 28, 2006, 08:24 AM #1 of 27
Originally Posted by Skexis
Yeah, the combat system is pretty brutal, so it can seem almost like a liability to choose gifted and skilled as your starting perks. Also, contrary to common sense, it's usually good to choose a high perception rather than, for example, a high strength or endurance. You really have to rely on your ability with distance weapons to do well.

I remember having the same problem when I first started Fallout 2. I gave up after a while, but I suspect I just had a crappy character build.
Man, awesome game....but I'd say, the most important stat is your agility. With Agility 10, you get 10 Action Points, or in other words, the ability to shoot twice (with most guns) in one turn. I usually pump up endurance next, but after that, it's anybody's opinion.

Fallout 2 had a rough start due to you not being able to blast anything until the third town. The pea shooter doesn't count. But it gets genuinely fun and much deeper than the first after that point. I like the upgrade of the NPCs and some control over their AI.

Jam it back in, in the dark.
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Jun 28, 2006, 08:58 AM #2 of 27
Originally Posted by Monkey King
My only gripe about the first game is how it inevitibly penalizes you for NOT taking any points in energy weapons. You can rely on the sniper rifle for most of the game, but eventually you're going to have to invest in energy weapons so you can take advantage of the turbo plasma rifle. Man, did that thing make a mockery of the mutant base.
Lol, I remember that.

"Mutant was critically hit in the eyes for 438 damage. The pain is too much for him as he slumps to the ground."

"Mutant was killed."

It was also fun to shoot people in the groin.

There's nowhere I can't reach.
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Jun 28, 2006, 01:16 PM #3 of 27
First Aid is pretty worthless because you start at such a pitiful level for it that it's near useless, even against obscenely expensive stimpaks in the beginning. Science is pretty useless as well. I have never seen any use for Sneak either. I can't think of any more, but still.

Also, these encounters include random huge trucks of cash, UFOs, bunch of other stuff.

How ya doing, buddy?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Fallout 1 & 2

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