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[General Discussion] Game breaking - Do you?
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Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Jun 22, 2009, 12:47 PM #1 of 27
I consider breaking a game and exploiting a game to be different, the former being one that will eventually crash a game if you keep doing it too much and the latter being one that's a "safe glitch."

For the sake of example, the original Pokemon Red/Blue/Yellow had a really good example.

Breaking the game would be something like catching Missingno or some of the more unstable versions of Missingno. Exploiting the game would be something along the lines of duplicating your items with the Missingno Glitch or using the Mew Glitch or something.

As for my opinion on each one, breaking a game is always fun to do in your own time, though it's usually after I beat a game that I would try to break the game, since you'd know more about the game after you finished, so that you'd know how to break it. This is a bit of a dying habit though because newer games are significantly harder to break than older ones, which you could commonly break due to limitations in hardware and the coder's compensation for them.

Exploiting a game, on the other hand, I have no qualms about doing. I assume if they're in the game, then either they don't give a damn about using it, or they genuinely didn't consider all possible scenarios. Stuff like Genji Glove + Offering or Vanish + Doom would be an example of a legitimate exploit found by creativity. Most games are easy enough that you wouldn't need to really use these exploits anyway, but using them just for the amusement factor is, well, amusing.

It's also important to note that some are probably unintended. Like in Final Fantasy 1, there was like a 3 space wide area where you could fight Ice Wolves early in the game and grind your ass to oblivion, all before the Marsh Cave, and subsequently kick the shit out of everything else for the rest of the game. I still have no issues using this because I really have no sympathy for developer's oversights on issues, because these should have been tested thoroughly. Granted, it's probably hard to find such an issue, but these issues shouldn't come up either, assuming the developers took their time and didn't just kick a quick money port out the door.

Jam it back in, in the dark.

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