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| View Poll Results: How long do you like your games? | |||
| Instant gratification (those quick fix games) |
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1 | 2.44% |
| Short and sweet (a handful of hours) |
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0 | 0% |
| Concise (a day or two) |
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4 | 9.76% |
| Something in between (a week or so of gameplay) |
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9 | 21.95% |
| Long (a couple of weeks, plus lots of side stuff) |
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16 | 39.02% |
| Loooooooooooooooong (4 discs, hundreds of hours, that kind of thing) |
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7 | 17.07% |
| Indefinite (MMOs, etc) |
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1 | 2.44% |
| Something else |
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3 | 7.32% |
| Voters: 41. You may not vote on this poll | |||
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Thread Tools |
I find that I enjoy games that are fairly long, but not ridiculous. Longer games seem to give you some sense of completion once you've beaten them, though past a point, it just seems pointlessly long. I personally prefer RPGs, and for that, I think they should be between 40 and 60 hours. Anything above that seems excessively long just for the sake of being long. Honestly, if you can't wrap up a good story within 60 hours, you've fucked up.
On the flipside, games that are too short seem really random. There are, of course, exceptions to this, depending on the game we're talking about. I mean, multiplayer games or games you play with others are exempt from this. As for RPGs, a game under 20 hours feels incomplete and simply lacking. And since most games carry nearly the same price, an exceedingly short game makes you feel you wasted money. Obviously there are exceptions. A short game can be good if it tells an complete inspiring story in a short amount of time and, similarly, a game over 60 hours can also be good if it's cohesive enough to make you forget about the time you're putting into it. But the sweet spot, I think, is somewhere around 40 hours. (Again, all times here are based on RPGs). Jam it back in, in the dark. |
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