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[DS] Final Fantasy Tactics A2: Grimoire of the Rift
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Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Jun 25, 2008, 12:51 PM #1 of 148
For the first battle, Weapon Break pretty much stops Wiegraf dead in his tracks. Weapon Break and Armor Break pretty much stops anyone who wields a sword or has any type of Sword Skill in the game.

For the second battle, Razma can just run around using Yell so his speed is crazy. Then Accumulate for 20 rounds and kill him in one hit. Chameleon Robe absorbs his lighting attacks and heals you.

FFT was easy once you figured out what attacks/skills the bosses had.
Technically, anybody having Maintenance wouldn't fall for such a tactic. But I will agree that much of the difficulty of FFT came from knowing what was coming. If you weren't prepared, you were going to get fucked. On the flipside, bringing in Orlandu would end all battles quite quickly.

FFTA wasn't that good when I played it. I only played it with an emulator, so I had access to frameskip. But I'm not sure I would have stuck through it without Frameskip. Even with frameskip, it was just really slow. The laws in the first game also pissed me off, because some of those were ridiculous.

Jam it back in, in the dark.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] Final Fantasy Tactics A2: Grimoire of the Rift

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