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I second La Pucelle Tactics, since at the time, everything about it seemed so wonderful and wacky. When I finally got it, I'd played a couple of chapters and it was surprisingly bland, despite the character designs and battle system. Too lackluster for me in a lot of respects and I felt like there was lots of room for improvement. I hadn't played Disgaea at the time.
After playing Disgaea I had expected every title with "NIS" somewhere on the box to be just as fantastic as my Disgaea fanboy instincts expected it to be. Although as a result, Phantom Brave and Atelier Iris weren't very exciting for me. I only played a couple of chapters of Phantom Brave and it was too much customization with a different kind of charm from Disgaea. Atelier Iris, I finished to the end, but apart from the alchemic synthesis, it was a horribly generic rpg in several ways. I had also looked forward Makai Kingdom and everything else, but learned my lesson from those two games.
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Ah....well, I haven't let hype get the better of me, but these might be the first few. These aren't exactly "hyped" in the traditional sense, since they all pretty much cater to a niche audience, but I bought them more or less because it was an RPG and NIS was in the bottom corner of the box.
Jam it back in, in the dark.