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[General Discussion] Completionism in RPGs....
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Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


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Old Mar 8, 2007, 09:23 AM #1 of 38
I'm just now starting to do this with every Final Fantasy that's before FFIX. I've only done FFI, and am currently on FFII.

As far as Final Fantasy I goes, it's not really excessive, but I posted about this in another thread where I spent a whole 5 hours looking for an Iron Golem in Final Fantasy I and subsequently, maxed out my level and money before finding it.

As for Final Fantasy II, power leveling (or "statting") is ridiculously tedious. I've logged past the amount of time in my Final Fantasy I Master Save because I kept trying to raise HP and MP. Speaking of which, Final Fantasy II is a weird one to have a complete game in. Especially when there's no distinct levels, stats going up in one area cause another area to stat down, inventory is limited to 63 items, Magic is limited to like 20 or so spells per person, and the fourth character consistently changes as the story progresses. This really is an odd game to go 100% for.

Jam it back in, in the dark.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Completionism in RPGs....

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