Sep 20, 2006, 07:48 PM
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#1 of 23
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Challenge is always good as long as it's not in the form of win.exe for the AI. And yes, I agree that I have yet to see a single RPG that had a challenging final boss in the sense of strategy required instead of high levels. Actually, almost all RPGs are beatable easily with high levels.
In a different sense, Mario Kart is "challenging" because of the Win.exe on the higher levels. They're obviously speeding faster than you could ever go at certain times or they have godly acceleration, or just immense luck.
Fighting games also suffer from the win.exe that does not constitute a challenge. All in all, godly AI does not constitute challenge.
The more challenging it is (again, excluding win.exe), the more I am inclined to play it.
Jam it back in, in the dark.
Last edited by Omnislash124; Sep 20, 2006 at 07:51 PM.
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