Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[Wii] Smash Bros. Brawl
Closed Thread
 
Thread Tools
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Dec 19, 2006, 02:54 PM #51 of 1323
I think I get what you're saying....

You're saying that you can have a customized character (Mii) with preset moves that are already programmed into the game, though I like the Wii Sports idea. For example, your Mii could have the following moves:

A: Punch (Meh, has to be simple)
Forward/Backward + A: Tennis Raquet Smash (makes sense)
Up + A: Uppercut Smash (Wii Boxing?)
Down + A: Golf Club Drive Smash? (Wii Golf?)

Left/Right + B: Bowling Ball Hurl (Wii Bowling)
Up + B/Recovery: ???
Down + B: ???

Super: Mii Summoning (I dunno, just calls EVERY Mii on your Wii onto the screen and mobs the entire screen?)

I suppose it could work. Might be amusing under certain circumstances. It's fun speculating

Most amazing jew boots

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Dec 20, 2006, 09:20 AM #52 of 1323
...Or they could program in preset Miis like Miyamoto, Reggie, and Iwata or something. That way, there are at least 3 Miis in stock. I suppose the more Miis you have, the more damage it does? These are some crazy ideas I'm throwing out, BTW.

Anyways, has the release date changed from the previous mention of the March - May 2007 timeslot? or is it still slated for release around that time? I still need to pick up a Wii, but every goddamn store in town is sold out.

I am a dolphin, do you want me on your body?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 8, 2007, 11:02 AM #53 of 1323
Each different special move is dedicated to each transformation, so once you are in a form you use the same special move to perform an attack.

For instance B transforms the character in ZX, pressing B again would perform an attack as he can't possibly transform again.
The problem with that is that you've severely limited the capabilities of that character, since you've made an attack that would normally take 1 "unit of time" now take 2 "units of time". For example, since I'm not good with the megaman series, let's use a hypothetical example....

Let's say our main character is Mario. He has all of his A moves.

Down+B --> Luigi/Luigi's B Move
Left+B --> Dr. Mario/Dr. Mario's B Move
Right+B--> Mario/Mario's B Move
Up+B = Coin Punch

Ok, so we start as Mario. Since we're already Mario, Up+B would do his coin punch and Right+B would do his respective move. So far so good right? Well yeah, but the wrinkle comes next.

Say you are presented with the perfect opportunity to kick Jigglypuff's ass out of the stage, but can only be done with Luigi's B Move. So what do you do now? Well, the obvious thing to do is to just Smash with A, but if you hadn't thought of that, you would have been forced to press Down+B to change to Luigi first, and then Press Down+B again to actually do the move. Sounds like a short amount of time, but that's plenty of time for Jigglypuff to get the fuck away or, if you're unlucky, use Rest.

I was speaking idiomatically.

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 8, 2007, 09:57 PM #54 of 1323
So.... basically you're using "a player can suck using this character" as an excuse for why it wouldn't be a good idea.

Oh, and not every character has to be the best character in the game.
No, I'm just saying that there's a natural disadvantage to having only two B moves as opposed to the standard four, discounting the recovery move.

What kind of toxic man-thing is happening now?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 9, 2007, 09:18 AM #55 of 1323
Sheik only has 3 moves, and of those one of them is utterly worthless.

Despite this, he's still one of the best characters in the game.

Your point?
Well, IMO, with only 3 B moves was pushing it a bit. Having only 2 makes it VERY hard. Especially if you take into account that the B move by itself will suck balls. (I'm assuming anyways since all characters have a weak B move) And if it didn't, what's stopping people from mashing B the whole time?

Regardless, I still vote for Megaman over the latter incarnations. His moves would be really easy to come up with since he has a rather diverse arsenal.

Most amazing jew boots

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 9, 2007, 12:11 PM #56 of 1323
He had a shoryuken move in the Marvel vs. Capcom series.
Well, speaking of Marvel vs. Capcom, he has a shitton of moves. Not that you would use them regularly.

As mentioned before, B would be his normal buster, which could be charged, not sure if it would be cheap if you could charge while on the move, but hell, that would be the most logical thing...

Left/Right+B Could be mapped with a Rockball or something, one of the three projectiles he could throw in Marvel vs. Capcom.

Up+B would be a simple recovery move, not too far off of Fox's recovery move. He could have boosters under his feet. Or he could call Beat like one of his other supers in Marvel vs. Capcom

Down+B could be that Whirlwind move he had in Megaman 8 (one of the few I played), which I think he also had in Marvel vs. Capcom, I think it was called Tornado Hold.

His super could be his same super in Marvel vs. Capcom where he goes supersize and launches like 50 missles that cover the screen.


EDIT: Some pics::


Punch - Mapped to A


Kick - Mapped to Left/Right + A


Uppercut - Mapped to Up + A


Sweep - Mapped to Down + A


Slide Kick - Mapped to Left/Right + A (Non-Smash)


Blaster - Mapped to B


Charging - Hold B


Charged - Release B


Rockball - Mapped to Left/Right + B


Tornado Hold - Down + B


Beat Plane - Up + B (Or just boosters)


Megaman - Super


Again, just my opinions of how he might work.


How ya doing, buddy?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request

Last edited by Omnislash124; Jan 9, 2007 at 01:50 PM.
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 19, 2007, 10:25 AM #57 of 1323
No, how it would work is, each costume gives characters a subtle difference in their movements and timing, as well as other factors like weight and speed. Pichu and Raichu would be alternate costumes for Pikachu. Raichu would be more powerful, heavier and bulkier. Pichu would be the same useless little thing he already is.

I think their super moves would change drastically as well...
This is becoming more and more like Mario Kart where each kart gave you different stats....meh, I'd rather it not be this way and just have some creativity and think of someway that sets them at least somewhat different.

How ya doing, buddy?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 20, 2007, 09:12 AM #58 of 1323
No, there's no stupid "stats" screen. You just make assumptions based on how the characters look, and nothing else.
But there's still changes in "stats" even if you don't know what they are at first glance. Like in Mario Kart DS, if I put Yoshi in Bowser's Kart, he becomes a bit heavier, and loses his acceleration advantage in trade for higher top speed at the cost of his handling as well. So, paralleling this to your theory, Mario in his original costume would be stock. With a Luigi Costume, he'd have a little more power but a bit less speed. With a Dr. Mario Costume, he'd have Faster Projectiles but lower jumps, stuff like that. That's still changing "stats", even if you're unaware of them when you first pick up the game.

There's nowhere I can't reach.

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 21, 2007, 12:54 AM #59 of 1323
If you want Solid Snake to wear Princess Peach's dress and Fox's scanner
That would be quite the picture for all those MGS fans out there.

This thing is sticky, and I don't like it. I don't appreciate it.

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Jan 26, 2007, 06:30 PM #60 of 1323
I'm almost certain that Mewtwo, Pikachu, and Jigglypuff are all going to stay. Pichu might get the boot, however. Anyways, I'd rather them not take out anybody and just add people in, that way, we don't have people complaining about how they removed somebody's "best" character (which, if your best character is somebody like Ice Climbers, then damn).

I am a dolphin, do you want me on your body?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Feb 12, 2007, 04:22 PM #61 of 1323
I thought Nana just followed whatever you did? I didn't know he was controlled by AI...

Sure, it's fun playing as the Ice Climbers, but I think it'd be fun playing with just about anybody. Introducing other characters in its place is just as good. It really doesn't bother me if Ice Climbers is removed as long as they added someone just as interesting. As for Young Link/Pichu/any other alternate versions of existing characters, they should get a complete make-over or get the boot. There's not much of a point having characters that have the same exact moves, but slightly different game mechanics/game physics behind the moves.

How ya doing, buddy?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Omnislash124
Currently Playing: Phantom Brave


Member 2043

Level 29.93

Mar 2006


Old Feb 12, 2007, 09:20 PM #62 of 1323
You know what I meant. But didn't she always just do what you do, except maybe a split second later than you?

What kind of toxic man-thing is happening now?

Anime FTP
Server Status: -XP MODE-
Anime - PM Request
AnimeOST - PM Request
Closed Thread


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Smash Bros. Brawl

Forum Jump


All times are GMT -5. The time now is 02:38 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.