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[Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp
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Omnislash124
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Old Apr 24, 2008, 05:30 PM #26 of 1567
I actually agree with a lot of the things he said. He makes good points about 50% of the game needing to be unlocked and that the single player campaign, as much as I liked the cutscenes, weren't terribly fun and got a bit repetitive after a bit, and yeah, you become "that guy" soon after you've had the time to beat SSE, regardless of whether or not you were "that guy" before. While I do enjoy this game, I can't claim it to be the definitive purpose of owning a Wii. It's not a bad game, but it's not the best game by far.

On a random note: The Marth bit made me laugh, as he's not the first person to say that.

There's nowhere I can't reach.

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Omnislash124
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Old Sep 7, 2008, 04:19 PM #27 of 1567
Just what we needed a list that does not make sense. I mean people complain someone is cheap yet he is low , someone is slow and weak and he is top -.- WTF?

How are tiers selected? Who came up with this stupid idea?


Items totally destroy it anyway ...
Items destroy everything. They make the game infinitely more fun, though. Tier lists have never made sense to me in their existence. I personally just play random for the most part. Of course, I have favorite characters, but I can't see any character having a clear cut advantage over any other.

This thing is sticky, and I don't like it. I don't appreciate it.

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Omnislash124
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Old Nov 16, 2008, 10:20 AM #28 of 1567
I may sign up for this, depending on when it's going to be held. If its held over winter break, this would be best for me, assuming that my Wii will play nice with my router back at home. Any other time may be subject to time conflicts from school.

But yeah sure, what the hell. Haven't done anything with the GFF community for a while now. I'm probably quite bad though, compared to other people here. But that's where the humor comes in, no?

I am a dolphin, do you want me on your body?

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Omnislash124
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Old Nov 17, 2008, 10:06 AM #29 of 1567
I have my own rotation for characters, though I'm pretty sure it's too long to be anywhere near "mastery" of characters.

Marth->Ike->Toon Link->Pikachu->Pokemon Trainer->Mario->Snake->Kirby->Fox/Wolf/Falco

Also, I'm curious, half a year after its release, which control scheme have you stuck with? I'm a big fan of the Remote+Nunchuck combo, personally.

I was speaking idiomatically.

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Old Nov 17, 2008, 06:54 PM #30 of 1567
Looks like most people still use the GCN controller. When the game first came out, I only used the GCN controller. The awkward moment comes when I get 3 other people to play. I only own 3 wavebirds, so the fourth person is going to have to use a non-GCN controller. Since nobody else really wanted to use it, I was usually the one using it.

But really, it never bothered me too much. I was never _THAT_ good at Smash since I didn't own a Gamecube or an N64, so I didn't have to change much to pick up a "new" control scheme. In the beginning, I used to pretty much just use B moves the entire battle, which would probably explain why I never won that much. Then I got around to learning to use smash attacks effectively. After that came aerial attacks, which I slowly integrated into my battles. Then, probably too late at that point, I finally learned how to shield effectively (this is probably about 1 year ago?) and consequently, how to roll and dodge effectively. Before then, I never touched those two buttons.

Even now, there are a few things that I still don't do much at all. The biggest one that people point out is grab. I never think to grab somebody ever. The other big one is the use of I believe it's commonly called "tilt" attacks...didn't even know they existed until Brawl came out.

What kind of toxic man-thing is happening now?

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Old Nov 17, 2008, 11:22 PM #31 of 1567
Tilt attacks are a direction + A, but not a smash. That's what I thought they were called anyway, I may be wrong.

EDIT: Chaotic beat me to it. But yeah, both grabs and tilts, I never got to using regularly. It just never felt natural to me. But there's a new term there...What's a meteor smash?

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Old Nov 18, 2008, 04:57 PM 1 #32 of 1567
I usually play to the default setup that the game throws you into. That is, all stages, all items, all characters, item on medium. Too many items make it too chaotic, but no items just makes it boring, IMO. I think a lot of the best moments of the game come from random bombs dropping in front of a charging character and Little Mac making a surprise appearance and punching the shit out of everything. That's really what defines Smash Bros. for me, because I generally hate fighting games with a passion.

What, you don't want my bikini-clad body?

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Old Nov 29, 2008, 08:40 AM #33 of 1567
Not really, online play for Brawl is still a steaming pile of shit.

As for my two cents, I think of Brawl as more of a social game, one of those games where me and my friends can just all get together and have some quick fun every once in a while.

How ya doing, buddy?

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl. Ver. 214. Gobble Gobble Gobble, Slurp Slurp Slurp

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