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[Wii] Metroid: Other M - SHINESPARK IT
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SailorDaravon
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Old Aug 29, 2010, 09:34 PM #1 of 42
Reviews and impressions are allllll over the place on this one, and the mixed opinions have persisted with early copies getting out there (apparently Costco and some other retailer started selling them Friday?). No one seems to be totally shitting on it, but there's definitely some mixed feelings on it. I was holding off anyway since I still haven't gone through Metroid Prime 2 & 3 despite owning both on GC and buying Metroid Prime Trilogy day one :/. Curious to see how this pans out, but it already seems like there will be no general consensus on it.

Jam it back in, in the dark.
SailorDaravon
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Old Aug 30, 2010, 10:14 PM #2 of 42
Qwarky, every single person I've talked with and pretty much everyone who got the game early on GAF says the first person stuff says that it's super awkward and frustrating, and that the game makes you do it for basically every boss and you will pretty much always take hits while switching to that mode and getting your reticule sorted out. I think the problem is in your examples those games either are not super fast paced with giant bosses and/or swarms of enemies attacking you, OR they're specifically tuned for that, and nothing I'm hearing from anybody seems to indicate it's tuned well at all in this for bosses. Someone posted this over on GAF, and others have posted after him at 6+ hours into the game and are basically agreeing with this:

Quote:
I'm now about 8 hours in, and it's hard finding reasons to continue. I really wanted to like this, but eh. It's so boring The story doesn't make any sense, the dialogue and monologues are horrible written, the combat feels wrong, the exploration is almost gone (secrets on the map, wtf), music is not memorable or even present, controls leave a lot to be desired, voice acting is crap, enemies are not varied enough. Ugh.
And I just talked to two people (not in the GAF thread) who echoed similar sentiment about it getting more and more terrible, and I just listened to the last Weekend Confirmed where Garnett was saying he was consistently having issues with it not flipping into first person mode, or it would for only a split second then go back to 3rd person, even though the wiimote was still pointed at the TV. Also apparently pirates have gone through the sound files and there's only like 3 returning Metroid tracks in the whole game??

Part of me is enjoying the (apparent) trainwreck, the other part is dying a little on the inside :/. If it's any consolation apparently there are some hidden items that do NOT show on the map, but that it's also a super pain in the ass constantly switching to first person to look for secrets. I still don't understand why this could not have been a wiimote + nunchuk game.

I'm super interested to see what you guys think of it, at least from whoever's getting it.

There's nowhere I can't reach.
SailorDaravon
Mountain Chocobo


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Mar 2006


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Old Aug 31, 2010, 06:24 AM 1 #3 of 42
Ninja Gaiden is not fast paced with giant bosses, what the hell are you smoking? Every action game with an optional first person aiming for some weapon has had the same thing, you essentially can't and shouldn't use the view in the middle of a swarm of enemies, as there's always that 1-2 seconds of disorientation, whether it's Zelda or Ninja Gaiden or Beyond Good & Evil. Why is this made into such a big deal now? "Forced" to do it in every boss? Like every similar game ever, only now the aiming is faster?

You clear breathing room to be able to aim, you've done this since Ocarina of time for goodness' sake. The reviews are complaining the generous autoaim can make the game too easy since you can just spam the laser and not get hit much. So which is it?

And why are you reading something someone on GAF says?
You don't understand; what people are saying is that in Other M that there aren't breathing room moments where going into first person mode is safe in this, but you still have no choice but to do it because the enemies/boss will continue to attack you no matter what. Again, you're even re-emphasizing my point for me that these other games are balanced to provide time to adjust for safety and re-orientation, and by all accounts Other M does not do this.

This thing is sticky, and I don't like it. I don't appreciate it.
SailorDaravon
Mountain Chocobo


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Mar 2006


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Old Aug 31, 2010, 10:09 PM #4 of 42
You should hold off and check it out first, the graphics are pretty good for a Wii game.

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SailorDaravon
Mountain Chocobo


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Mar 2006


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Old Sep 2, 2010, 11:36 AM #5 of 42
Does she hold her hand up to an ear piece while this is happening?

I was speaking idiomatically.
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