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[Classic] Final Fantasy VI Advanced
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Freelance
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Old Jan 31, 2007, 06:56 AM #1 of 282
Improved graphics? Why? Now Locke's hair will probably be blond(e?) instead of gray now. BOOOOO!!!!! The original graphics were fine :(

I haven't decided if I'm going to get the game yet. While I liked it, I hated the WoR part of the game although that wouldn't be a good enough reason not to get it. After what I read about the American version of FFIV too, I'm hesitant to get this one until I read up on it first.

How ya doing, buddy?





Last edited by Freelance; Jan 31, 2007 at 04:23 PM.
Freelance
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Old Jan 31, 2007, 04:36 PM #2 of 282
OK I saw some screenshots of said game and I don't see any improved graphics. So what exactly was improved? Good to see that Locke looks the same after all. Wooo!

Looks like I may pick this up after all.

There's nowhere I can't reach.
Freelance
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Old Feb 3, 2007, 01:53 AM #3 of 282
BOOOO only for US!! Curse them!!!

I'd appreciate it if people can point out any glitches/bugs and whatnot with the game before I decide to get it. I don't want another FFIV on my hands, but still, I can't pass up the chance to see Locke on the go.

How ya doing, buddy?




Freelance
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Old Feb 3, 2007, 11:02 AM #4 of 282
But there's no slowdown in this one unlike the hideous PSX port (which I still played regardless).
This coming from GameFAQs (and thus may not even be true), but someone said he played it and there IS slowdown in battle, especially when there's a full party. No mention of slowdown anywhere else though.

Also, the music's messed up since it's on the GBA. I wonder just how bad it really is though. They say it's really really bad, while others say it's not as hideous as what other people are saying. Bah!

I am a dolphin, do you want me on your body?




Freelance
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Old Feb 3, 2007, 12:51 PM #5 of 282
I've also heard that whoever worked on FFIVa also did FFVIa, but not FFV. If that's true, then the slowdown isn't too surprising. I've never played FFIVa, though. Just how bad was the slowdown in that game?

Here's some comments from several reviews:

Cons:

* Maybe too easy for hardcore players.
* Minor slowdown in battles.
* Sound is not always faithful to the original.

--

If only the battles weren't so slow. Even at the fastest setting, it seems the action gauge chugs along. The use of the spell "Haste" results in perhaps a 10% increase in speed. There is almost no difference in the configuration setting of level 3 speed to level 1 speed. When fighting hard bosses, the gauge just does not move fast enough.

--


Interestingly enough, another review didn't mention about slowdowns at all.

I was speaking idiomatically.

Last edited by Freelance; Feb 3, 2007 at 01:22 PM.
Freelance
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Old Feb 3, 2007, 08:27 PM #6 of 282
@Jamma, I feel the same way! Amazing! I hate all the official artwork of Locke, vastly preferring the sprite and Japanese fanart.

A quick-save feature would be a god-send since I play on the bus.

I heard Decisive Battle has been changed too, which sucks as it's one of my favourite FF boss themes. I did listen to some of the music from the official website and didn't notice any cringe-worthy music though. It's not horrible and will suffice for me.

What kind of toxic man-thing is happening now?

Last edited by Freelance; Feb 3, 2007 at 08:53 PM.
Freelance
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Old Feb 5, 2007, 08:02 AM #7 of 282
Ewww no. FFVII is the one that deserves a makeover. Leave FFVI alone, man! I love the FFVI sprites (one of the best things about the game), and just looking at the CGI in the PSX port makes me cringe when I see Locke with blond hair. EWWWWW.... poor guy.

Next gen FFVI...*shudder*

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Freelance
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Old Feb 5, 2007, 05:08 PM #8 of 282
Meh, I'm not a fan of Amano's character designs either, so no, a full remake realizing his designs would be so...blah. It could be just me though. Lots of people love his work. Besides, Locke's the cutest as a sprite :3 I'd hate to see any 3D version of him.

Most amazing jew boots

Last edited by Freelance; Feb 5, 2007 at 05:54 PM.
Freelance
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Old Feb 6, 2007, 09:09 PM #9 of 282
I'm at the part where you choose from the three parties Yay! Oh, and I think the bit about the battle slowdown is greatly exaggerated. It felt just fine to me, and loading time between screens is only three measly seconds long. As for the music, I don't think the dip in quality is that bad, but since I'm mainly going to play it on the bus anyway, I won't even be putting the sound on.
Oh, and the music supposedly sounds a lot better if you use headphones. Try it.

The Leafer is now called a...Leaf Bunny.

I like the new translation. It sounds more natural to me.

P.S. My little sister stole the game to play now.

Jam it back in, in the dark.




Freelance
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Old Feb 6, 2007, 10:31 PM #10 of 282
I heard that Locke's infamous line, "I'll rip your lungs out!" was changed, so does anyone know the new line? I'm dying to find out.

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Freelance
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Old Feb 7, 2007, 07:17 AM #11 of 282
"That's not very nice."
That's not exactly right.

After I posted last night, I actually went ahead to see the scene for myself, and the actual line is, "Well that was very rude. I am a TREASURE HUNTER, and don't you forget it!"

Okay, so the threat is more subdued, but it still gets the job done.

This thing is sticky, and I don't like it. I don't appreciate it.




Freelance
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Old Feb 7, 2007, 12:51 PM #12 of 282
Haha, I bought the sprint Shoes and I was moving so fast (along with dash) that it was too hard to get the character to go where I wanted it to :D I then accidently turned off the game (oops!) without saving so I never brought it again. Dash is good enough for me, thank you. I didn't witness any glitches while using the sprint shoes though.

As for the game itself, it's great. I know some people may cry foul over the line changes and stuff, but they're just words. As long as the new lines send the same message, it's just fine with me.

I am a dolphin, do you want me on your body?

Last edited by Freelance; Feb 7, 2007 at 12:59 PM.
Freelance
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Old Feb 8, 2007, 07:03 AM #13 of 282
Maybe it depends on the system you're playing it on? I play the game on my GBA SP, and I have no problems at all doing Blitzes, especially Aura Cannon. On my sister's Micro, it's a bit harder to pull them off when I did Raging Fist (she didn't know how to do it). I had to press the buttons more slowly for it to register. I noticed that lots of people are having trouble with Blitzes on another message board, so maybe I'm just lucky I guess.

Have you guys seen the scene where the dancing girl says "this one's Humpty and this one's Dumpty?" Is she naming what I think she's naming? :D

P.S. I'm on Sabin's plot point right now. I'm saving the best for last >_>

P.P.S. I don't like seeing those menu portraits whenever characters are talking.

P.P.P.S. I played FFVI twice before getting the GBA version, and I don't ever remember laughing at the escape from the Imperial Camp scene. Was any lines changed there from the SNES version?

I was speaking idiomatically.

Last edited by Freelance; Feb 8, 2007 at 07:10 AM.
Freelance
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Old Feb 8, 2007, 07:29 AM #14 of 282
Naw, that scene where Sabin emulates Cyan's way of talking was in the SNES version. The part I'm referring to was when Cyan was in the magitek armour and he couldn't control it. I wonder if the lines he was saying there were altered, 'cause it seems a lot funnier this time around.

P.S. Yes, they changed the names of the Blitzes to make it more accurate to the JPN version, just like a lot of other names in the game. They're just words though. I don't mind what they're called.

What kind of toxic man-thing is happening now?

Last edited by Freelance; Feb 8, 2007 at 01:34 PM.
Freelance
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Old Feb 8, 2007, 01:32 PM #15 of 282
So sorry to bring up GFAQs again, but someone emailed them about it and they said they're not making any at this time. As for whether other companies are making any, there's no official word yet. It'd suck if there's no guide. All the other FF releases recently has gotten one.

How ya doing, buddy?





Last edited by Freelance; Feb 8, 2007 at 01:40 PM.
Freelance
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Old Feb 8, 2007, 02:08 PM #16 of 282
You could argue that since they already made a guide back when the SNES version came out, they don't need to make another one. Then again, they did guides for other rereleases.

You could also argue that they don't want to make a guide because the GBA is a dying system, they don't want to make a guide for it.

Yet another reason would be they don't think the game is popular enough to warrant a guide (ironic that FFVI is one of the most popular FF games if that is the case...), or that maybe the previous guides didn't sell enough to warrant making one for FFVI.

Either way, we get screwed. How sad.

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Freelance
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Old Feb 10, 2007, 02:10 AM #17 of 282
I didn't even see that line! Awesome stuff man.

I got past the Opera scene, and ppl say the lines changed. I don't even remember the original lines, but anyway, I like the new lines. I had to do it 4 times >_>

This game is addicting, man. I am digging the new translation as well, even though I don't remember every single line in the original.

"There's a reason impose rhymes with dispose!" Did I get that right? >_>

Jam it back in, in the dark.

Last edited by Freelance; Feb 10, 2007 at 02:14 AM.
Freelance
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Old Feb 10, 2007, 12:49 PM #18 of 282
@Render: I knew that didn't sound right. Thanks for the correction.

I had to do that strategy battle two times. Blah, I heard that if you're quick, you can actually get through to Kefka so you don't have to defeat every single soldier, but I killed them all anyway. That part was tough. I put 3 of my strongest in one party (for boss battle), 2 2nd strongest in another party, and the last 2 in the last party and just shoved them in the corner so they don't have to fight.

I'm at the Magitek factory now. Yay!

Stealing is awesome. I got cool gear like Dragoon Boots, Mythril Vests, and a gazillion tents and hi-potions. Yay!

P.S. Ifrit just killed my entire party!!! :( For an Esper who was drained of its power, how could he cast Fira?

There's nowhere I can't reach.





Last edited by Freelance; Feb 10, 2007 at 01:08 PM.
Freelance
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Old Feb 14, 2007, 10:52 PM #19 of 282
Before I go to bed, here are some random quips I want to say.

I always figured you couldn't get back to get the Ribbon after that scene, but I guess I was wrong. Time to go pick it up tomorrow.

I'm AP leveling all my characters now so they can get every single spell, even if I don't plan on turning them into mages. Unnecessary? Probably.

I thought the scene with Locke and Celes after Leo's death was cute and funny. Awww ^^

You know, the storyline isn't that deep/meaningful/whatever. Maybe it was deep back then, but when compared to the stories of more recent RPGs, it isn't anything too special.

My Locke has the highest level and highest HP right now. Now why isn't that surprising?

I'm at the part right before the floating continent.

How ya doing, buddy?





Last edited by Freelance; Feb 14, 2007 at 10:54 PM.
Freelance
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Old Feb 15, 2007, 06:58 AM #20 of 282
I never said anything about the plot being bad though. It must have been a fine one 13 years ago, but what I'm talking about is the fact FFVI fans today still claim that the game has one of the best plots, if not the best ever in an RPG. I don't share that claim, as games nowadays have deeper plots and stuff.

What makes the FFVI plot stand out from the other RPGs compared to more recent games? The game's fine, otherwise I wouldn't be playing it, but there's nothing outstanding in it that makes it better than other storylines. The new translation, however, does make the game better.

I problem I find with FFVI, though, is the fact you're allowed to choose your part members frequently. While that's great in itself, it actually hurts the storyline a bit, as only the characters who are forced to be in the party actually contributes to the story. Any expendable character either a) doesn't say anything at all during cutscenes (so why are they there?), or b) says some general statement that anyone would say, without injecting any of his/her personality into it.

It's not like the more recent FF games where additional party members actually say things that goes with the character's personality. The dialogue/scenes actually changes depending on who you choose to go with you. That makes the story more believable, in my opinion.

I am a dolphin, do you want me on your body?

Last edited by Freelance; Feb 15, 2007 at 07:11 AM.
Freelance
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Old Feb 18, 2007, 07:13 AM #21 of 282
Woo, I come here to check on this thread after a few days to see it all gone to hell. Okay, slight exaggeration there.

Yo, Omnislash, I see your point.

I finished AP levelling my entire team, so I'm off to the Floating Continent to advance the story. I finally found the Ribbon in South Figaro. Haha, it actually took me a while to find the secret entrance >_>

I forgot, but do you need the airship to get to Phoenix Cave? How soon as possible can you get to the cave, and will I get creamed? I hear it's supposed to be dangerous and crap, but hell, I want Locke back ASAP, even if it means heading straight into the lion's den without preparing. He's my favourite character and all >_>

I was speaking idiomatically.




Freelance
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Old Feb 18, 2007, 01:20 PM #22 of 282
Y'know, while I was typing my post, I had a feeling I was missing something. Now you've clinched it. Bah, I suppose they assume the cave would be last place you'd want to go to : /

I'll try anyway, because it's my duty :D

What kind of toxic man-thing is happening now?
Freelance
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Old Feb 22, 2007, 08:25 AM #23 of 282
Hey, time for an update. I stopped playing after defeating the Storm Dragon and getting Cyan back in Mt. Zozo. "Bushido in The Bedroom."

Anyway, I decided to get most of my party back before getting Locke >_>

The damn Storm Dragon is the most challenging boss I've encountered so far, which shouldn't be surprising because it's an optional boss. I had Celes, Edgar, Sabin and Setzer fighting the damn thing, and all the guys died hideously. Celes (yay for girl power!) was left with like, less than 50 HP, and it was her turn to attack. I decided to go desperate and hit it with a Thundara (it's weak to it, and she does over 4K DMG) instead of healing, and it turned red and bit it. Whooo!! Don't you just love close calls like that? Man I miss stealing stuffs :(

FELIPE NO





Last edited by Freelance; Feb 22, 2007 at 10:10 AM.
Freelance
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Old Feb 22, 2007, 10:31 AM #24 of 282
Hey, that sounds like a great idea. It prevents random battles, yes? Cool. I'll try that on the way home today. Is Mog back at the Narshe caves? I can't remember.

P.S. Are all the other seven dragon as hard as the Storm one? >_>

What, you don't want my bikini-clad body?
Freelance
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Old Feb 22, 2007, 05:13 PM #25 of 282
Yay I finally got Mog and the charm and crap. Now I can go get Locke...assuming I can find the stupid cave >_> I went all around the world and didn't see anything that looks like it could be the cave. Is it surrounded by mountains? I even forgot what it looks like -_-;

Yeah, I got no wind absorb crap when I fought the stupid dragon :( I'll prepare myself next time.

Jam it back in, in the dark.




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