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How's the grappling/throw system? I absolutely loved Double Dragon Advance because of the grappling options you had, and the ability to do stuff like ground pound on enemies after a knockdown.
Jam it back in, in the dark. |
Guys on motorcycles that you have to jump kick are a sidecrolling beat em up cliche if there ever was one. Right up there with breaking crates/barrels/trashcans for powerups and automatic combos with repeated presses of the attack button.
There's nowhere I can't reach.
Last edited by Shaolin Samurai; Mar 23, 2007 at 05:37 PM.
Reason: massive typo
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