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[DS] Universal DS Homebrew thread. Fucking cheapskates.
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Shaolin Samurai
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Old Jan 22, 2007, 06:45 PM #1 of 515
Originally Posted by Elixir
- The M3 claims to have emulators built-in on the packaging, but doesn't.
Err yes, they do. The problem is, they are outdated versions of emulators that are still in development and being updated. So you're better off getting the latest releases anyway.

SNES emulation on the DS is definitely lacking, but I've managed to get Super Metroid running at near full speed and fully playable with SnezziDS. Anything that can do that is awesome in its own right.

Jam it back in, in the dark.
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Old Jan 30, 2007, 12:22 AM #2 of 515
The major difference between the M3 Lite Perfect and the M3 Lite Professional is that the Pro does not support GBA files over 4 megabytes in size.

There's nowhere I can't reach.
Shaolin Samurai
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Old Jan 30, 2007, 08:46 PM #3 of 515
The Simply can actually be turned into an R4 and vice-versa with some simple soldering, as shown here: http://www.youtube.com/watch?v=fJIFnLNu3m4

Interesting if somewhat impractical and pointless.

This thing is sticky, and I don't like it. I don't appreciate it.
Shaolin Samurai
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Old Feb 3, 2007, 02:12 PM #4 of 515
Juicy new info on the G6/M3 Real, the next-gen slot-1 solution.

"The G6 DS and M3 Real will boast true 100% ROM compatibility and the ability to mimic an authentic NDS game cart 1:1. G6 DS will boast impressive USB 2.0 speeds with 16Gbit models first available, but higher capacity cards will follow. The M3 DS Real will support external flash cards."

I am a dolphin, do you want me on your body?
Shaolin Samurai
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Old Feb 4, 2007, 02:45 AM #5 of 515
The only way any slot-1 device would be able to play GBA files would be through some sort of emulation, and suffice to say GBA emulation on a DS probably won't ever be seriously explored.

That said, I strongly recommend the M3 Lite. Yeah it costs a bit more but you're getting support for literally thousands more games and homebrew than you'd get with a slot-1 device.

I was speaking idiomatically.
Shaolin Samurai
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Old Feb 4, 2007, 03:18 AM #6 of 515
The need or a Passcard/Flashme can be a hassle, but at the end of the day I'm glad to be rid of the annoying health advisory disclaimer and to know that I can always recover my firmware if it ever becomes corrupted.

What kind of toxic man-thing is happening now?
Shaolin Samurai
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Old Feb 4, 2007, 04:32 AM #7 of 515
So Flashing aside, if I want GBA emulation, I should go for the M3 Perfect?
It's the real thing, not emulation, but yes.

FELIPE NO
Shaolin Samurai
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Old Feb 19, 2007, 06:47 PM #8 of 515
The M3 Lite Perfect can play just about any homebrew developed for DS or GBA.
Of course there are GB and GBC emulators for the DS. They are pretty much spot on and run at full speed. It's the 16-bit stuff that is spotty. A lot of games are playable (Super Metroid!) but others are not (text heavy games that have problems with graphic layers).

What, you don't want my bikini-clad body?
Shaolin Samurai
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Old Mar 12, 2007, 11:52 PM #9 of 515
I'm considering the M3 DS Simply as my choice emulator. Can anyone briefly give me their opinion of it?
The Simply isn't an emulator, but general consensus is it's a fantastic choice for a slot-1 device if you don't mind not having GBA functionality.

Jam it back in, in the dark.
Shaolin Samurai
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Old Mar 21, 2007, 12:41 PM #10 of 515
I'm a little dissapointed with the lack of SNES support
For the love of god man. As I've stated repeatedly in this thread, there are multiple SNES emulators readily available for Slot-1 and Slot-2 devices.

SnemulDS - still being supported and in development, this is the emulator to look into. Version 0.4 works awesome and I was able to beat Super Metroid on it. Supports save states and SRAM saves, and has graphic layer options. Doesn't support large romsizes yet so some rom hacks won't work. Should work fine on Simply.

http://www.pocketheaven.com/boards/viewtopic.php?t=5428 - message board post with link to latest version, 0.4 final

You can also look into SnezziDS and SNESDS. SnezziDS actually ran a Super Metroid rom hack that SnemulDS wouldn't, but it's no longer being supported.

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Shaolin Samurai
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Old Mar 21, 2007, 02:52 PM #11 of 515
For the love of god man, not that many games are playable, and the inability to play roms larger than 4MB is a downer.
Wow dude. I'm not sure if you understand how to read a table so let me point out from that wiki you posted, the vast majority of games tested for 0.4 final actually do work. Notice that there are different charts for the different versions.

And like I said, it's version ZERO POINT 4, meaning IT'S STILL IN DEVELOPMENT. And also like I said, SnezziDS currently supports larger rom sizes (4mb+) (but only for slot-2, nyah).

Learn to appreciate what others have put time and effort into instead of complaining about everything.

How ya doing, buddy?

Last edited by Shaolin Samurai; Mar 21, 2007 at 02:58 PM.
Shaolin Samurai
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Old Mar 22, 2007, 10:40 AM #12 of 515
Except a "lack of support" would mean that there are no emulators, period. Clearly that is not the case. You give DS SNES emulation far too little credit.

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Shaolin Samurai
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Old Mar 22, 2007, 06:57 PM #13 of 515
I reiterate, you both are giving the DS emulation scene too little credit. The DS doesn't come close to the processing power of the PSP so holding it to the PSP's standards is a little unfair.

My issue with you saying "lack of support" is that there really is quite adequate support. What, do you want there to be 10 or 20 different SNES emulators out there that all basically do the same thing? There's only a handful because that is all that is necessary. SNEmulDS is basically a collaborative effort as the CPU and sound emulation were contributed by other coders, making it the most ambitious and promising emulator for the DS right now.

My concern is that your negativity towards it will turn off other people in this thread from trying it out. Again, the wiki that Free.User posted only shows what games users have actually tested and submitted themselves. It is not a complete list of all games that are supported. And right now most of the games tested for v0.4 Final actually do work.

That being said, there are several SNES games that used special chips in the cartridges that will probably never be able to be properly emulated. You can see a list of these games here.

Additional Spam:
By the way Elixir, I'm not familiar with the PSP homebrew scene. Exactly how good is SNES emulation on the PSP? As far as speed, compatibility, large rom size support, graphics layers support, special chip support, etc.a

I was speaking idiomatically.

Last edited by Shaolin Samurai; Mar 22, 2007 at 07:18 PM. Reason: This member got a little too post happy.
Shaolin Samurai
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Old May 8, 2007, 08:58 PM #14 of 515
Also, I tried out the SNES emulator SNEmulDS. Tried out some Chrono Trigger, some text was weird, the menu is wacked and the sound goes hozo sometimes. I read however that the developer will fix sound and graphics for the most popular Square and Enix games due SNEmulDS 0.5b. Can't wait.
SnemulDS 0.5 beta is out now, and Chrono Trigger runs at full speed with near perfect sound. There is still some text issues right now but the game is fully playable as is.

I don't understand how anyone can expect to play SNES or Genesis games at decent speed on the DS anytime soon.
That's funny - I have 62 SNES roms on my M3 Lite, and 51 of them are running at full speed with near perfect sound and fully visible layers, with working SRAM saves and savestates.

What kind of toxic man-thing is happening now?
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Old May 10, 2007, 07:18 PM #15 of 515
You need to use the version DLDI patched for M3 Simply and R4s, conveniently available here: http://snemul.com/ds/SNEmulDSv05b_M3S_R4.zip

Leave the roms as .SMC files, and if it doesn't find them restart your DS and run it again.

FELIPE NO
Shaolin Samurai
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Old May 11, 2007, 05:30 AM #16 of 515
Now is there any way to adjust the emulated screen size? It wants to chop off a bit from the top and bottom as it wants to stretch to fit horizontally, but I'd much rather have it fit vertically and have it be a bit squished. The lack of the bottom pixels has cost me many a life in Mario All Stars.
Yscroll can be set to top or bottom to see more of the top or bottom.

I guess it all depends on your own definition of "full speed" and "near perfect sound".

By all means, Chrono Trigger does not run at full speed nor is the sound anywhere near perfect in SNEmulDS 0.5b. In fact, the game suffers from massive slowdown, lacks transparency effects and the constant croaking and hissing that is supposed to be music is unbearable.

I guess you can live with that if you're a masochist and never played the original, but I wouldn't want to spoil the experience of such an awesome game with crappy DS emulation.
Use "Cycles speed hacks" and "no wait vblank" to get the game to run at full speed - 95% - 100% (with some major frame skipping, but full speed nonetheless). I have played the original game on an SNES extensively, and I am not experiencing any "massive slowdown" or "constant croaking and hissing." The sound is in perfect sync and there are some occasional pops and cracks there though. Key word is occasional though.

What specific "transparency effects" are you having trouble with? Every else looks fine for me except for the text (known emulation issue). If you are having trouble seeing some platforms try BG settings 2031, but Auto seems to work fine for me. Keep in mind that the layer priorities are fully customizable so you can tinker with those and see what works best for you.

You seem to be alone in your assessment of Chrono Trigger, especially regarding the sound. Everyone here is reporting much better results...

And I really do mean that 51 of my roms are working at full speed with near perfect sound. Chrono Trigger is the WORST emulated out of all of them that load- the rest are damn near perfect in every way. I encourage you to try out more roms and see if your opinion hasn't changed.

What, you don't want my bikini-clad body?

Last edited by Shaolin Samurai; May 11, 2007 at 05:38 AM.
Shaolin Samurai
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Old May 11, 2007, 06:26 PM #17 of 515
Could you please name some SNES games that works great on SNEmulDS 0.5b on an M3 DS Simply? I tried out Chrono Trigger, which didn't work very pleasantly, but I wish to try a couple of other games before I bash the emu.

Also, I am fairly picky. Please name your best working games
I can't speak for Simply users specifically but here are some titles known to work great off the top of my head:

Prince of Persia (U)
Shadowrun (U)
Super Metroid (JU)
Cybernator (U)
Zombies Ate My Neighbors (U)
Goof Troop (U)
Terranigma (U)
Bio Metal (U)
TMNT IV: Turtles in Time (U)

Also be sure to check out these compatability lists:
http://wiki.pocketheaven.com/SNEmulD...atibility_List
http://wiki.gbatemp.net/index.php/SN...atibility_List

Just keep in mind that any games that utilize special co-processor chips like Star Fox, Super Mario RPG, Kirby Super Star, Megaman X2/X3 etc will NOT work as those chips are not currently emulated.

Also games that utilize the SNES's high-resolution modes like Seiken Densetsu 3 will be pretty much unplayable for similar reasons.

Jam it back in, in the dark.
Shaolin Samurai
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Old May 17, 2007, 12:21 AM #18 of 515
YouTube Video

Nifty video of SNEmulDS 0.5 beta running on a Slot-1 card, showcasing Super Metroid, Chrono Trigger, Axelay, and Super Bomberman. The CT audio is a little more off than usual for some reason (author thinks running after Super Metroid messes it up).

Yeah, you can clearly see the weaknesses and limitations of the emulator, but also the potential and extent of playability in the current state. I'm still baffled that anybody would claim that this is still just a "proof of concept" though. And I certainly didn't notice "constant hissing and croaking" during the video's run of Chrono Trigger or during my own playthroughs... are you guys experiencing substantially less performance than what you see in the video?

There's nowhere I can't reach.
Shaolin Samurai
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Old Jun 10, 2007, 10:02 PM #19 of 515
G6 Lite auto-fails because it has no expandable memory...you are stuck with the built-in 512 megabytes to store all your ROMs, homebrew, etc.

If you really want "the best possible GBA flash cart," there is absolutely no practical reason to get it over an M3 Lite with a decent MicroSD card. I just picked up a 2 GB MicroSD card for $25 at a local Fry's the other day.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Shaolin Samurai; Jun 10, 2007 at 10:24 PM.
Shaolin Samurai
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Old Jun 10, 2007, 11:09 PM #20 of 515
1.) Unfortunately no, the M3 Lite was designed specifically for DS Lites and no GBA-compatible shell is included. Also, the GBA shell of the G6 Lite is only meant to be used with DS Phats. So I'm fairly certain you can't use the G6 Lite with a GBA either.

2.) Absolutely. They're based on the same technology, like with the R4/Simply.

3.) Technically no. I concede that direct saving is a great feature of the G6. But the M3 Lite can still save even after the battery dies, if you use the soft reset.

I am a dolphin, do you want me on your body?

Last edited by Shaolin Samurai; Jun 10, 2007 at 11:13 PM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] Universal DS Homebrew thread. Fucking cheapskates.

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