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[Classic] This thread contains my reactions to Final Fantasy VI
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Shaolin Samurai
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Old Jan 12, 2007, 01:35 AM #1 of 72
The only thing I wish for FFVI is that it was longer.
And harder! Give the bossess a few million more hit points, and tone down the broken ridiculousness of Genji Glove + Offering + defense ignoring weapons and we're set.

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Shaolin Samurai
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Old Jan 13, 2007, 02:31 AM #2 of 72
Eh. I've yet to see an RPG that is difficult without incorporating mindless level grinding (hence disrupting the story and pacing). I thought FFVI had the perfect difficulty level. Not too difficult and not too easy.
Come on now, the bosses in this game are complete push-overs. Not just HP-wise, but offensively there were few bosses that posed any significant offensive threat whatsoever. Most of the bosses were basically meatshields, just sitting there taking all your hits and hardly dishing out anything in return. Making the game more difficult wouldn't have anything to do with "grinding," merely tweaking the balance of the battle system.

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Shaolin Samurai
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Old Feb 6, 2007, 01:22 PM #3 of 72
FFVI doesn't stack up as my most favorite RPG (that being held in place by Suikoden II), but it is most definitely up there. Whoever pointed that the battles were easy, please, that dude at the top of that long tower was horrible. If it weren't for the emulator I would've trekked up that tower ten times. And if you want hard battles, play the SMT series and you better think twice about wishing hard battles ever again because it all becomes a number crunch or persona choice or getting that one item or mutation that makes battles oh so much easier.
The thing is, the majority of battles in FFVI really are mindlessly easy. Most of the bosses can be killed extremely quickly and have little in terms of real, threatening offense anyway. In cases like the Magi Master, they are completely countered by simple solutions, such as casting Berserk on him to stop him from changing his weakness and Life 3 to counter his death Ultima.

It actually gets EASIER as the game progresses, as the bosses do not get stronger HP/offensive-wise proportionately as your characters get stronger. It becomes ridiculously easy to hit 9999 multiple times with stuff like Ultima + Quick and Genji Glove + Oferring. God-Kefka should have at LEAST 10x more HP than he does.

FFVI is a lot like Symphony of the Night in that it's a fantastic game hampered by an extreme lack of difficulty to accomodate the hardcore gamer types.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Classic] This thread contains my reactions to Final Fantasy VI

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