|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
As I said before:
Most amazing jew boots |
The Paladin Shield teaches Ultima x1, which would explain how you learned it. The Ragnarok esper also teaches Ultima x1. Terra learns it automatically at L.99.
And to uncurse the shield you actually have to win 256 battles with it equipped. You probably just lost count. This thing is sticky, and I don't like it. I don't appreciate it. |
Gilgamesh and Leviathan are tough? I blew through them during my Celes-Edgar-Setzer run on the first try without knowing any of their stats or anything, and I wasn't particularly overleveled. Gigantuar, on the other hand, took me several tries because he actually managed to do damage to me.
I am a dolphin, do you want me on your body? |
If it's challenge you seek, then the Dragon's Den has the toughest battles in the game, as well as character unique "ultimate" weapons. Though don't expect anything insanely hard.
I was speaking idiomatically. |
Are you absolutely sure you didn't equip Edgar with it? The only way Edgar could have learned it was if he was equipped with the shield or the Ragnarok esper.
Most amazing jew boots |
Celes, Edgar, and Setzer all at L.4x
I used a pretty standard setup with mage Celes, dragoon Edgar, and Fixed Dice + Master's Scroll insane powerhouse Setzer. FELIPE NO |
Yes, this game is and was incredibly easy. But weren't you the guy that said that the difficulty was just perfect in the other FFVI thread?
What, you don't want my bikini-clad body? |
PSYCHO CYAN LIVES!!!
Kill Cyan--->Revive Cyan--->Sky---->Imp You don't actually need to kill him in the same battle, only the revive is necessary if he was dead before the battle started. Cyan will go berserk immediately after the Imp, without the need for an enemy physical attack to trigger. Jam it back in, in the dark. |
Stamina is pretty much worthless. It increases your chance of blocking most Instant Death attacks (meh), increases the HP you gain from Regen and Tintinabulum (wow), and damage from Poison and Seizure (...).
Not worth raising in any circumstance. There's nowhere I can't reach. |
re: Tools
From Djibriel's FAQ ST = single target, MT = multi target AutoCrossbow - MT physical, non-elemental damage NoiseBlaster - MT, sets Muddled on all targets Bio Blaster - MT magical, poison-elemental damage and the 'Poison' status effect Flash - MT magical, non-elemental damage Drill - ST physical, barrier-piercing damage Chainsaw - ST physical, barrier-piercing damage. Has a 25 % chance of going for an instant kill Debilitator - Adds an elemental weakness to a single target Air Anchor - Makes a single target die upon the next turn Most amazing jew boots |
Yeah Gilgamesh is a bitch to steal from because his level is so damn high (L.97). Short of leveling Locke to L.99, you may want to try a party of Shadow, Locke, Gogo to maximize the number of steal attempts you can do.
Shadow: Give him a Genji Glove and two Thief Knives, and have him attack every turn for a chance to steal. Gogo: Thief Bracer + Steal Locke: Thief Bracer + Steal If Gilgamesh weren't immune to Instant Death you could have Strago cast the Dischord Lore (from Telstars or Chasers in the Veldt) on him to halve his level and greatly increase the chance of a succesful steal... I am a dolphin, do you want me on your body? |
No prob. And oh yeah, if you have an extra Thief Knife and a Merit Award you can give those to a fourth party member.
I was speaking idiomatically. |