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Blood was an incredibly good FPS, which was very clearly intended to focus on the violence, and it seems accidentally ended up with great weapon design etc.
Time Killers was a mindless and mediocre fighting game. It's only real draw was that both players were armed, and that you could at any time lop of an opponents limb (or head). You'd be fighting for minutes, or a second, then someone is knocked out, or decapitated. The thing I found most amusing is that if you chopped off their arm, let's say, the left one. Everytime they pressed the left arm button they would kinda, wag their stump and send spurts forward. It's a lasting memory. Jam it back in, in the dark.
"The avalanche has already started. It is too late for the pebbles to vote."
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