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In all honesty I think the testers listed in the game credits of every Sega game are randomly picked names. Sega does not fund a testing department or test their games before release. Each game that Sega develops is always the most buggy piece of trash anyone has played.
Gosh. While playing PSU, a game Sega has spent 3 years on and delayed for "polishing", I find my NPC controlled characters getting stuck in the wall/ground way too often. They just get stuck for no reason at all! Of course this is expected when they can't even properly port a 16bit game to an old handheld system, so I am not surprised at all. How ya doing, buddy? |