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[Question] The Gamingforce Game of the Year 2015: Too many massive RPGs - voting edition
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Seris
zzzzzz


Member 1928

Level 33.66

Mar 2006


Old Jan 16, 2016, 08:19 AM 3 #1 of 25
Super Mario Maker- 40 points. It's a versatile game that, while I haven't sunk a lot of hours into, has been really fun to just casually pick up and start playing. It's a wonderful party game, too; There's nothing quite like passing the controller around on a frustrating level and getting everybody in the room mad. Definitely worth the money spent on it.

Splatoon-35 points. This was a game that surprised me in its entertainment value, since I don't care for shooters much. My total hours sunk into this game (between long periods of unemployment) is somewhere around... Oh... 200 hours? And this past year has been chock full of all sorts of updates, so the game has remained fresh and fun to play after a few months since its release. Admittedly, the game does have this delicate balance between being really fun to play, and also super fucking frustrating. It's definitely brought out some old, nasty controller-banging habits at times. Guess it wouldn't be a Nintendo game if it didn't.

Undertale-25 points. I'm probably one of the few people who can't really gush about this game, but it was entertaining enough. Toby Fox put a lot of love into this creation and his love for other games that inspired it shines through. It's very cute. The music for it is totally fucking awesome though. That gets its own rating of 100/10.

I was poor and didn't play many current/new games last year so that's all I got for nominations.

Jam it back in, in the dark.

Last edited by Seris; Jan 16, 2016 at 02:38 PM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Question] The Gamingforce Game of the Year 2015: Too many massive RPGs - voting edition

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