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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Speed runs...Are you game?
I am! I thought I would post a few clips of my recent speedruns.
Featured clips: Super Ghouls and Ghosts and Contra III: The Alien Wars, both for the SNES. Super Ghouls and Ghosts - (Snow level) - This level design of this stage is eerily awesome, with some kickass music to boot. Its a very intense run and there are a lot of near misses. However, I completed the stage unscathed. http://www.youtube.com/watch?v=9c0-hEYIOMc Contra III: Alien Wars - (Stages I - III, respectively) - Contra III. Perhaps this game has been forgotten. I remember a time when this game use to rip out my entrails. I think I have come pretty close to mastering this game. It only took about 15 years in order to do so. (Gawd.) Stage 1: http://www.youtube.com/watch?v=9j8E7oRT9mc Stage 2: http://www.youtube.com/watch?v=H433BBVIEq0 Stage 3: http://www.youtube.com/watch?v=F6a12b2s7rk If this thread does well, I will continue to post. Post your red hot speed runs hea! Jam it back in, in the dark.
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It is indeed one of the hardest games I have ever played but such an amazing game. Games are so damn easy these days.How ya doing, buddy?
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Yes, its annoying as hell to go through that long scorching stretch of gaming desert only to have to do it again! (barbaric) I admit I don't have the patience for it. Getting through Hell is enough for me, thank you very much.
Okay, I'll stop prodding you into playing it. This thing is sticky, and I don't like it. I don't appreciate it.
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Its like using game genie, its a cop out. It takes absolutely no challenge to use hacks.
I am a dolphin, do you want me on your body?
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I understand what you are saying, but most tool runs that I see (with the exception of a few by Genisto) can be done ordinarily by normal gameplay means. Invincibility is not a normal gameplay means. That is not called stretching a game to its limit but abusing it to make oneself appear more proficient.
I expected it to just magically/ironically appear out of thin air after jumping off of the platform, but alas, it did not.I was speaking idiomatically.
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I am! I thought I would post a few clips of my recent speedruns.
Featured clips: Pitfall: The Mayan Adventure (SNES) - (Second level) - Otherwise known as the 'waterfall stage'. This speedrun isn't perfect but its fine for what it is. The collision detection in this game is very off which makes it difficult to simply breeze through it. http://www.youtube.com/watch?v=oAxLDdfToTI Undercover Cops! - I love these obscure beat em ups that never made it to America. This one came out about the same time as Street Fighter 2, and was overshadowed because of it. Its got good play control, cool music and some decent enemy and level design. This isn't a very good speedrun but as this was the second time I played the game, so I don't expect much. Stage 1: http://www.youtube.com/watch?v=UnGiSvd_Cj4 Stage 2: http://www.youtube.com/watch?v=nmk6pxDKqcw Stage 3: http://www.youtube.com/watch?v=irRFCTBS3CE Stage 4: http://www.youtube.com/watch?v=uPnlYZysY7w Brawl Brothers: Fun Beat'em'up for the SNES. This is the game that got me started into this genre and is a classic in my eyes. Stage 1: http://www.youtube.com/watch?v=fkWTlqHC8u4 S.O.S. - Another speedrun of a fairly obscure game for the SNES that features a sinking ship. This game was fairly innovative for the time. http://www.youtube.com/watch?v=fsaw-w3dB0M Thats all for now! Enjoy. What kind of toxic man-thing is happening now?
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