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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Yes. Leave the ozmone plains and then enter. Likely 9/10 the weather will be sunny. However, unless I am mistaken, the weather doesn't change from sunny to cloudy unless you leave the area entirely and pretty much requires the luck of the draw. Continue entering/leaving the Ozmone territory until the Ozmone plain has a cloudy sky.
Jam it back in, in the dark.
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I find that the best combination for damage, is the Masamune Sword + Masamune gauntlet + Haste + Brave/Faith up + Berserk. I have Masamune equipment + gambits set to Bosch so that he does around 6 to 12 k damage per second, possibly more if I remember correctly. The Masamune Gauntlet paired with the Sword raises the chance of multiple attacks to about 90 percent.
Haste + Berserk is absolutely devastating with this equipment. There's nowhere I can't reach.
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![]() The game is fine without one of the SUPER weapons. If anything you will just have a slight bit more challenge than someone who goes through the trouble of acquiring the weapons. As Marina above mentions, rely on gambits and maneuvering and you will do fine. The Masamune combo makes the game unbearably easy. If you do decide to try to get the Masamune...be warned that there will actually be...2 or 3 battles with Gilgamesh. The first and second battle is simple...however Gilgamesh can be stolen from at these times and I believe its in the second battle with him that you will be allowed to steal the Masamune Gauntlet, so don't pass it up! Without the Mas. gaunt, the sword is not nearly as good. Though, I don't blame you for not wanting to beat him. He surely tested my patience...but damn was it a major rush! This thing is sticky, and I don't like it. I don't appreciate it.
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To the poster above, thanks for the correction and btw good tips on facing Gilgamesh.
The Wyrmhero blade has a 80 percent combo rate? Damn. What I like about the Masamune blade is the fact that damage is increased greatly by both Faith + Brave. Magic and attack both effect the damage output of the samurai sword. Its not uncommon for the Masamune to do 6K to 9999 damage per hit with the right gambit. Its also very swift. In this case, and because of its speed, its quite a bit more useful than the Wyrm blade. Its a whirling dervish of blading frenzy! I am a dolphin, do you want me on your body?
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I felt that quickenings make the game too easy. It seems like an unnecessary mechanic to diversify the battle system, but it didn't really offer me much. I used it very little during my first run of the game. I'd probably be even less inclined to use it in future runs.
I was speaking idiomatically.
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