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PLAY! A Video Game Symphony
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Mr. X
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Old Apr 14, 2006, 02:13 PM #1 of 250
I've been conversing a lot with the producers of PLAY! recently as part of an interview and, though not too much can be confirmed, I can safely say that there are many major surprises in store for all concert attendees. One will be the active role of a legendary composer, and another will be the premier of some new Uematsu works, not including the fanfare. I can't say too much, but it's looking set to be REALLY good.

For me, I'm really hoping to attend if and when it comes to the UK. I'm off to NZ soon, but am not optimistic I'll be around the right time.

Jam it back in, in the dark.
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Old Apr 14, 2006, 11:25 PM #2 of 250
Originally Posted by Gameguardian
The first official video game orchestra in Sweden - that's bloody amazing for us swedes, since you people overseas often get all the attention and many game releases and such before we get them in Sweden and PAL-versions. Thankfully someone heard our prayers for video game music and sent the PLAY!-symphony squad to correct some of those many times we've been shitfaced here in Sweden. Thank you Arnie Roth and thank you, Nobuo Uematsu!

Video Game Music Forever!
Thomas Boecker is the European pioneer. He's from Germany himself, loves Chris Huelsbeck, produced the Merregnon trilogy, and also inspired the three German Symphonic Game Music Concerts. So thank him!

I agree that Europe, apart from Germany, often gets shunted. There's not been a single event in the UK yet. That said, though, there's not enough events anywhere apart from Japan!

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Old Apr 16, 2006, 09:23 AM #3 of 250
Originally Posted by Rimo
Nice! But for me, it just keeps getting worse and worse. My opinion that they are overlooking Western game music (and its composers) gets stronger with every news that comes up about that show, sadly. It's fascinating how some people are listening to and supporting exclusively Japanese VGM, as if anything else isn't worth any attention or very few. I admit that there is a lot more happening in Japan and that as a whole, the music is probably better, but an American show not encouraging more the composers from its country is something bad in my opinion and it won't help things get better. I guess I'm somewhat of an eccentric for thinking this way unlike everybody who are excited about that event, but I know that to be succesful, it must aim at the mainstream. It's still great that all those composers are coming, but a more balanced line-up would have made me happier. In a future show, I guess...
I think you're basing a little too much on what's been currently announced. There'll be around 20 titles in total and only 15 or so have been announced. I believe what you should do is just wait, as I'm told that the involvement of several other Western composers and titles is a certainty. That's mostly because concert will have a unique finale, which will include the appearance of works from Western composers and the people themselves. Sweden, for example, has The Chronicles of Riddick: Escape from Butcher Bay. I don't think you'll be disappointed by the Western vs. Eastern distribution in the long run.

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Old Apr 16, 2006, 10:47 AM #4 of 250
For Chronicles of Riddick, I think it'll be popular given the composer, Gustaf Grefberg, is actually Swedish and something of a legend there. The finales will largely represent the state/country they're being performed in.

I'm pretty confident that what will be chosen will be good. The unique items at the Chicago premier shows how much thought the producers have put in to each concert. It's worth noting that pretty much all the Merregnon contributors will be involved in PLAY!

I'm surprised that Michael Giacchino's Medal of Honor works haven't been confirmed yet, but maybe this will form part of a finale yet.

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Old Apr 21, 2006, 11:09 AM #5 of 250
Originally Posted by Sepharite
Yeah.

I could listen to game music on my computer... I'd rather have Nobuo conduct - anything. I don't care - I just want him there!
No announcements doesn't mean nobody prominent will attend. September 30 is quite some time away and the team will probably make some announcements closer to the date.

I was speaking idiomatically.
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Old Jun 5, 2006, 12:20 PM #6 of 250
Is anyone here attending the Stockholm concert on the 14th? I'll be there and can't wait to meet Huelsbeck and Uematsu. It'd be pretty cool if some other GFF members were attending.

What kind of toxic man-thing is happening now?
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Old Jun 16, 2006, 03:38 PM #7 of 250
Quote:
EDIT: Mr.Maul, you met Uematsu??? How did you manage to do that?:P
As I attended the press conference, I received a VIP 'meet and greet' special pass for after the concert. I didn't get the chance to meet Huelsbeck, unfortunately, but got pictures of all the others plus one with me and Uematsu together.

Quote:
At the Stockholm concert, the electric guitar was played by an Orchestra member I think, and it felt really stale. The clean sound he used was also really bad.
Glad someone agrees with me here. I'm pretty sure it was the bassoonist. It was a dull performance, in my opinion, which is a pity given the orchestral parts were so good. More Yamaoka plz!!

Quote:
It was already 2 at night at that time and even after that we went and greeted some Swedish game music fans from spelmusik.net, who got our tickets for us at the last minute and were great contributors to our journey altogether.
You didn't happen to meet someone hanging around with the Spelmusik dudes but from England and completely unable to speak Swedish, did you? If so, that was likely me.

Gonna just quote my incoherent ramblings about the Stockholm concert. I'm intending to make a full review shortly:

Quote:
General details:

- I arrived back from Stockholm a couple of hours ago. Sure was an adventure both travel-wise and musically, which I'll tell everyone about soon enough in some sort of concert review. Here are some scribblings about the concert before I present my experience more coherently.

General details:

- Before the live concert, I was able to attend a final rehearsal featuring all the pieces in a way that was close to a show. It was a great way to see how Arnie Roth and the orchestra's leader interacted with the various members of the Royal Stockholm Philharmonic Orchestra. It had a good spirit and made me feel 'at one' with various orchestra members while introducing listeners to unfamiliar pieces prior to the concert. A great way to see the concert twice, huh?

- After the rehearsal, I attended a press rehearsal. Not too many questions covered anything beyond what was featured in my interview with Jason M. Paul & co., but there were some interesting things. E.g. Why Apidya was chosen instead of Turrican, how the Swedish composer dudes felt about VGM and getting their works performed live, why Rory Barrak was participating in the show, and, of course, what cars Uematsu-san and Huelsbeck drive. Nobuo Uematsu's responses were translated into Swedish only. ;_;

- Prior to the concert, the Powerplay performed in the lobby of the concert hall. The four-piece band, which plays rock interpretations of 8-bit themes such as Zelda, Mario, Gradius, etc., provided around 45 minutes of music and received a great reception. Their interpretations were energetic and precise, though stayed faithful to the original music, not even including elaborate endings; the arrangements were fun, brief, and well-performed, just as intended.

- The concert hall was rather large and packed with people. The audience was just wonderful. As Arnie Roth put it in the press conference, they combine the enthusiastic applause and jubilance of rock/pop concert goers yet are suitably restrained and respectful during the performance like classical concert attendees. It was largely thanks to them that there was a warm spirit throughout the hall and a great sense of occasion.

- Arnie Roth hosted the evening in English after a brief Swedish introduction from Stefan Forsberg, Executive and Artistic Director of the Royal Stockholm Philharmonic Orchestra. He was a fun, sincere, and inspiring host who really emphasised the strength of today's game music in both his speeches and, of course, the performances that he conducted.

- There was a 'meet and greet' for around 100 people. I received my ticket at the press conference. It featured four Swedish composers, European legend Chris Huelsbeck, conductor Arnie Roth, master percussionist Rony Barrak, and, of course, Nobuo Uematsu. I was able to get pictures of most of them and their autographs on the PLAY! program. I also got the chance to speak to executive producer Thomas Boecker for about 10 minutes, a wonderful guy with a sincere passion for game music.

- Arnie Roth seemed irritated with me because I was taking too many photos. I should have said I was a representative of a website. Because of that, I got 'pushed' along and missed a photo opportunity with Chris Huelsbeck. Still, I guess the 'meet and greet' was pretty packed and Roth was otherwise cool (I think he was getting pestered by Mrs. Roth...), though I did find the 'meet and greet' a little too rushed for my tastes despite it being a bonus. However, I ultimately got what I wanted...

- Attached is a picture of Nobuo Uematsu with me. On the left is Chris Huelsbeck, with his back turned next to the banner is Thomas Boecker, and on the far right is the orchestrator of the Chrono, Morrowind, and Super Mario suites. The picture was taken my Jason M. Paul, producer of PLAY! who was taking an active role administrating the 'meet and greet'.

A little about the pieces (more later):

- The PLAY! fanfare sounds very good live and was well-orchestrated by Arnie Roth.

- The Final Fantasy performances were the best of all the pieces that I have heard. The second concert item, "Liberi Fatali," was impeccably executed and literally sent shivers running up my spine. I preferred the rendition even to the studio recording thanks to the intensity and dramatic effect of the buildup. "Aerith's Theme" was as touching as ever and a real fan pleaser. "Swing de Chocobo" was magical live... it was deeply amusing yet remarkable musical musically. Its full effect can only be witnessed on stage. The performance of "One Winged Angel" really enhanced the orchestral arrangement and, like "Liberi Fatali," demonstrated the force of the choir that appeared on several items in the concert. It was used as a finale not just once, but twice, to the shock of the exhausted performers!

- The Swedish pieces -- The Chronicles of Riddick and Battlefield suites -- were among the biggest highlights for me. Though I wasn't familiar with them prior to the concert, they were both incredibly dramatic and emotionally moving pieces that featured Rony Barrak accompanying on percussion. Barrak added to the flavour of the pieces with his exotic rhythms and also provided two remarkably percussion solos inbetween items on the concert (one using just a terracotta pot!!). He was incredible and it was fun watching the sheer awe on the lead second violinist's face as he played right next to her.

- There was a lot of fun in this concert. The arrangement of a variety of Mario themes into a multifaceted medley was just spot on... sophistication and lightness combined while the melodies remained the focal points. Yuzo Koshiro's Sonic arrangement was quite alternative choosing to use instruments in an unusual way in conjunction with rich symphonic textures. It's not the Sonic most would expect, but was unconventional, endearing, and fascinating. A theme from the upcoming Blue Dragon by Nobuo Uematsu was also the second of three finales. It was light, airy, and melodic; perhaps not a masterpiece, but very appropriate given the youthful nature of the visuals and pleasantly orchestrated.

- I was a little shocked by the decision to use a unique arrangement of the Metal Gear Solid theme close to Tappy Iwase's original version given the phenomenal success of Harry Gregson-Williams' full-orchestral arrangement for Metal Gear Solid 2. Initially, I was disappointed, as I anticipated a performance of a familiar piece that would be about as inspiring as "Liberi Fatali"; however, on second listen, I warmed to the arrangement, which emphasised both the famous melody and the rhythmic fragments that were passed around through bass instruments.

- The Kingdom Hearts suite was too segmented for my liking. Featuring the opening of "Hikari -Orchestra Version-," the second part of "Fantasia alla marcia" (no "Destati" unfortunately), and, to end, the last part of "Passion -Orchestra Version-," the individual pieces were rich, but the transitions were near-enough non-existent. It felt abrupt, though was still very enjoyable.

- The electric guitarist in "Theme of Laura" from Silent Hill had little charisma. Actually a bassoonist for the rest of the concert (save for Chrono Cross, where he was acoustic guitarist briefly), his performance was too restrained and the balance wasn't quite right. Compare this to Akira Yamaoka's own guitar performance in the Chicago performance and it is sure to pale. I sure hope PLAY! manage to employ more talented guitarists next time, as this made the piece somewhat boring, particularly the feeble introduction.

- The Western game music choices were mostly dramatic. Jason Hayes' World of Warcraft suite stood out in the second half with its beautiful orchestral textures combining with oppressive percussion use. I was never a fan of HALO's music and can't remember the suite too well, but that was also a fan-pleaser. Jeremy Soule's Morrowind was also interpreted in a suite featuring the main theme and a battle theme that simply resounded with beauty. My favourite of all, however, was Chris Huelsbeck's Apidya, perhaps the most emotionally diverse piece in the concert that worked effortlessly on orchestra.

Conclusion:

It was an absolutely fantastic show that should be attended at some time by all those who enjoy at least some of the music featured. With high-quality and accessible orchestral arrangements of popular game themes in a variety of styles and moods, the experience will captivate and remain with you for the rest of your life. For me, the biggest highlights were the two Swedish suites, Apidya, "Liberi Fatali," "Super Mario Bros.," and World of Warcraft, though practically all were awesome in some way. Full review coming shortly...


FELIPE NO

Last edited by Mr. X; Jun 16, 2006 at 07:54 PM.
Mr. X
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Old Jun 16, 2006, 06:25 PM #8 of 250
The one to the right of Mr. Uematsu rings a bell, but nah... I don't recognise the others. What an awesome picture, though! If I were you, I would have attempted to do a full-on kidnap, but still, an excellent partial effort!

What, you don't want my bikini-clad body?

Last edited by Mr. X; Jun 16, 2006 at 06:30 PM.
Mr. X
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Old Oct 5, 2006, 07:19 PM #9 of 250
It sounds like the Toronto concert was quite a treat. I would have loved to have seen the awesome Takenobu Mitsuyoshi singing! I'm glad that Castlevania is likely becoming part of the main concert program. I'm not sure if I agree with the decision of cutting Battlefield for B.L.A.C.K, given it was a good representation of European VGM, though understand it probably doesn't work well without Barrak (even though he was there this time). The Soule seems a bit overkill, though it's high-quality symphonic music, so I'm not complaining much.

I'm interested to see how PLAY! will cope now that Thomas Boecker has quietly bowed out. I'm not sure of his exact role, though believe he was actively involved in the musical side and used his sincere love for game music and experience with the Symphonic Game Music Concert series to diversify and refine the program. Jason Michael Paul Productions make all the money from PLAY!, which Thomas is and never was part of, though it seems the budget is often too tight to the point that musicians and special guests often miss out. I'm glad that Thomas will be continuing the Leipzig series and, presumably, eventually Merregnon 3. It's a shame he's leaving, but given the continued commerce vs. art/quality/decency controversy, I guess he didn't want to be associated with a series that hasn't entirely fulfilled its musical potential.

SeRaPH, do you ever learn? Your lordly founding director/violinist status continues to be undermined by your complete lack of restraint and professionalism. I read your blog earlier and was frankly appalled by some of your directly offensive personal comments. Besides, you've made your point clear enough, so there's no need to restort to posts that verge on spam.

How ya doing, buddy?
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Old Apr 25, 2007, 02:48 PM #10 of 250
The upcoming Sweden concerts look excellent. I was at the last one and the atmosphere was incredible. What a venue too! If this is the same, it'll be surely a hit, particularly with all the nifty bonus additions. Pity I can't make it, but I have exams. However, I'm going to Leipzig.

There's nowhere I can't reach.

Last edited by Mr. X; Apr 25, 2007 at 03:01 PM.
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Old Jun 5, 2007, 08:37 AM #11 of 250
I didn't entirely like Eminence's arrangement. Quite powerful and creative, but the drum kit didn't work too great. Definitely has its moments. Just my opinion though so don't bite me for it.

PLAY! sticks well to the Metal Gear Solid original but is also a new arrangement. I respect that and it has grown on me. My favourite of the three is VGL's, though.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Mr. X; Jun 5, 2007 at 08:41 AM.
Mr. X
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Old Jun 5, 2007, 12:19 PM #12 of 250
I stated my opinion. You claimed yours was a fact.

I agree percussion was needed, but preferred VGL's use rather than a simple drum kit. I guess it came down to economics.

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Old Jun 5, 2007, 12:57 PM #13 of 250
Debates with you go round in circles, so I'm just replying once...

Quote:
And Mr.X, Eminence wanted to keep things symphonic and not rely on synths, hence the drum kit.
Haha! That's so funny. You exemplified my point wonderfully. They should kept the drum kit out if they wanted to stay symphonic, as a drum kit is not an orchestral instrument. They could have done a lot with a carefully selected section of percussion instruments.

Quote:
And the beat was alot better than the mess Play! called a drum beat.
Opinion, not fact.

Quote:
While I regonise its your opinion, by comparison, the Play!'s version sound so bland, where as Eminence actually sounds like it could be from the soundtrack.
If you did, you'd not state objectively 'by comparison, the Play's version sound so bland'... That implies that my opinion is contradicted by a fact.

Quote:
Please don't imply that Eminence is trying to scrimp their budget.
Sorry, Eminence 'Volunteer' #3881, but I don't know the intricacies of their budget.

I was speaking idiomatically.
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Old Jun 5, 2007, 05:55 PM #14 of 250
You can claim it's constructive criticism, but when you've endlessly posted here bashing PLAY! without having even attended a concert. Besides, the criticism about the arrangement was obviously biased for the sake of spin in favour of Eminence (who I'm still convinced you work for, sorry). After all, Nic Raine arranged for the OGC series (his arrangements are featured from that in VGL) and is certainly a competent arranger.

Personally, I think Kairi should be removed from this thread. He/she constantly trolls it and disrupts discussion for everyone else. Something like this related to the VGL thread wouldn't be considered acceptable. Of course, Jason isn't a member here so I guess little impetus to...

Anyway, Arcubalis' words are wise ones. As Tommy said, SUPPORT EVERYBODY.

What kind of toxic man-thing is happening now?

Last edited by Mr. X; Jun 6, 2007 at 02:06 AM.
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