Mar 6, 2008, 12:40 PM
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#1 of 15
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Sound effects are one of my pet peeves. Along with out-of-place vocal samples, they make me turn off and delete songs immediately (sometimes I'll try and edit it out). My thinking is this: if I want to hear SFX, I'll play the game. If I want to hear music, I'll play the OST. Never the twain should meet, unless the SFX are tracks of their own at the end of the album (I often use those in projects or give them to people in radio production).
Now, I'm not talking about things that are integrated into a musical whole, like the electronic blips, squeaks, and scrapes in BoFV. Those are really just instruments, not SFX, and you'll find them in everything from pop to classical (I one played a piece that called for a rubber duck squeaking in time).
Jam it back in, in the dark.
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