|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Vagrant Story OST (SSCX-10042)
Composed by: Hitoshi Sakimoto
Publisher: DigiCube Catalog Number: SSCX-10042, SQEX-10068/9 (re-release) Released:March 8 2000, March 24 2006 (re-release) (information courtesy of Chudah's Corner. Some track titles have been altered to reflect the in-game names from the English version of the game.) Disc One 1) Opening Movie 2) Valendia Knights of the Peace ~ Duke Bardoba's Mansio 3) Climax of the Graylands Incident 4) Preface ~ Investigation Report Regarding the Graylands Incident 5) Lea Monde is Closed 6) Minotauros 7) Reminiscence 8) Catacombs 9) Dullahan 10) False Memory 11) Sanctum 12) Golem 13) Snares Laid by the Rabbit 14) Abandoned Mine 15) Knights of the Cross 16) Wyvern 17) Town of Lea Monde 18) Interview 19) Snowfly Forest 20) Lizard Man 21) Riskbreakers Work Alone 22) City Walls 23) Brainwashing 24) Rosencrantz 25) Undercity 26) Game Over Disc Two 1) Workshop 2) Tieger & Neesa 3) Karli 4) Joshua 2 5) Nightmare 6) Lidless Eye 7) Joshua 8) Abandoned Mine ~ Second Layer 9) Iron Crab 10) Painted with the Blood of Violation 11) Tattoo of an Unholy Cross Knight 12) Retrospection 13) Limestone Quarry 14) Dark Element 15) Last of Rosencratz ~ Kali 16) Ogre 17) Kilitia Shrine 18) Great Cathedral 19) Ifrit 20) Fanfare 21) Last Power 22) Large Chapel Garret 23) Utata Crude Party 24) Truly 25) Heteromorphic Person 26) Escape 27) Epilogue 28) Lea Monde at Dawn ~ The Story of a Wandering Person 29) Staff Roll Bonus Tracks 30) Opening Movie "Fight Mix" 31) Dungeon Robot Mix "Vagrant Story" is a game that's been largely forgotten by the gaming public despite its pedigree as a Squeenix title. It's not hard to see why; the game is extremely uneaven, moving from almost cinematic action to large periods of running about with no clear purpose, and its battle system is extremely complex and unintuitive. Most people who bought it never made it past the first dungeon. Yet there is one bonus to slogging though; composer Hitoshi Sakimoto's score. It's an incredibly dark and baroque piece of music that rumbles with power and mystery even during its most upbeat moments. The music serves as something of a tone poem, taking listeners deep into a haunted city and impressing upon them the danger and beauty inherent in the undertaking. The score is built around a few key innovations and motifs. The "main theme," such as it is, is used relatively sparsely, mostly at the beginning and end of the game, with short reprises in the middle. A few other melodic ideas are constant from track to track, but there's no real leitmotif structure at work. Instead, Sakimoto relies on instrument choice to proivde consistency, especially in the form of distant metal-on-metal hits to provide a sense of the echoing depths of the city, and the harp, which might represent the shafts of sunlight peeking through the ruins. There's also a strong atonal influence in some areas, most notably "Rosencrantz," whose howling brass seems to be inspired by Elliot Goldenthal. Standout tracks include the lengthy beginning and ending suites, especially the battle theme that develops near the end of the intro. The melodic "Snowfly Forest" contributes an atmosphere of strangeness in its beauty, and "Undercity" is strongly reminiscent of Danny Elfman in its portrayal of a spooky envirion. The atonal music is best represented by the pulsing, tribal fury of "Tieger and Neesa" as well as the howling "Rosencrantz" and "Abandoned Mines ~ Second Level," which uses metal hits and a children's choir to establish a gothic, almost hellish mood. The only minor drawbacks to the OST are the fact that many of the best songs, especially battle tunes, don't loop. This is especially unfortunate in the case of "Dullahan," "Ogre," and the two final battle themes. The two remixes at the end of the album are awful and unneccessary; I'd much rather have had more looped tracks. Overall, "Vagrant Story" is highly reccommended for the orchestral VGM enthusiast. Fans of the dark and the gothic will be particularly impressed, as will fans of Wagner, Elfman, or Goldenthal. 5/5 Jam it back in, in the dark.
Last edited by orion_mk3; Mar 12, 2006 at 10:55 AM.
|
![]() |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| List Your VGM Collection | Kaleb.G | General Game Music Discussion | 126 | Aug 31, 2009 02:42 PM |