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I generally like most if not all of the games in many of the popular series that people have been singling out for criticism.
MGS3 - In addition to the excellent critiques put forth so far, the thing that ruined this for me was the interaction of story and gameplay. They pushed the gameplay to be so "realistic" that it isn't fun anymore, while the plot was pushed to insanely unrealistic heights. Snake has to heal his wounds limb by limb because it's realistic, but Sentient Bug Man and 105-Year-Old-Sniper get a pass? The Metroid Series - While the action's fine, the lack of plot has always really bothered me. Would it be so hard to give the heroine a few lines, or to craft an expansive sci-fi plotline that exists outside of the manual and ending screen? Grand Theft Auto Series- I know their gameplay defined an entire genre, but I just can't bring myself to have fun while slaughtering paramedics as they try to revive people that I ran over while distracted by a hooker in the car on my way to kill an innocent person in cold blood for money. Katamari Damacy - Maybe if I smoked the same magic mushrooms the developers were on. Hate the music, want to kill the Tubeheads. Jam it back in, in the dark.
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Don't get me started on Xenogears. It's like what would happen if you melded the beginning of Star Wars IV with Star Wars I with a script by first-year philosophy students. There's nowhere I can't reach.
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