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[PC] NOBDYH GVIE S A SHIT ABOUT DIABLO IIII
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Lacerta
I know how to use a sword!


Member 184

Level 24.77

Mar 2006


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Old Jun 28, 2008, 07:58 AM Local time: Jun 28, 2008, 06:58 AM #1 of 497
According to Gaming Steve, the loose release date is somewhere around 2010.

This is also from a random IGN VIP, so the truth behind this is kind of up in the air as far as I know.

Quote:
-The new Battlenet will be announced. It will feature a $20/month subscription model, and that $20 will give you access to all three (yes three) Blizz games, stat tracking across all three games, a blogging/armory section for all games, etc... Steamlike functionality as well.

-Diablo 3 announced with some sort of strange online model. Free single-player, full fledged Diablo game, with a Guild-Wars-esque online and random content areas. $5.00 month online fee, and characters are stored server side amongst other perks.


Jam it back in, in the dark.

Last edited by Lacerta; Jun 28, 2008 at 08:05 AM.
Lacerta
I know how to use a sword!


Member 184

Level 24.77

Mar 2006


Reply With Quote
Old Jun 28, 2008, 09:25 AM Local time: Jun 28, 2008, 08:25 AM #2 of 497
There was a Q&A during the live stream.

They said they do not like DirectX10, so the system reqs shouldn't be too big, since after all the goal of Blizzard is to produce games that can run on almost any system.

They also mentioned they have been working on D3 since Lord of Destruction first came out, it took them this long until they had a product they felt they could present to the public.

There were a bunch of other silly questions too, like can people still use their maphack or will they allow map editors (A: Diablo is not really a game that supports that kind of thing), how will the loot be handled (Some type of personalized drop system it seems), what about runewords (the last question of the session, with a "No Comment"), how will battle.net be handled (under production, can't disclose info).

A lot of questions that ended up with vague answers.

Of note, they did mention they see no reason why there should not be some form of a respec for your char, incase you mess up.

How ya doing, buddy?

Last edited by Lacerta; Jun 28, 2008 at 09:28 AM.
Lacerta
I know how to use a sword!


Member 184

Level 24.77

Mar 2006


Reply With Quote
Old Jun 28, 2008, 09:37 AM Local time: Jun 28, 2008, 08:37 AM #3 of 497
how wil u handl soj?!?!?!?!
By stealing from Q.

Here is a "summary" of the Q&A as found on diabloii.net (they were sent to Flux via ICQ as the questions came so that is why there are typos)

Spoiler:
[04:20] Q&A session began
[04:21] videoing it
[04:21] brand new 3d engine
[04:21] not given it a name
[04:21] developed in house
[04:22] been in development
[04:22] for quite a number years
[04:22] about 4 years overall

[04:23] lot of changes planned for new battle.net
[04:24] lot of new features for bnet will be introduced for sc2

[04:24] not talking about any competitive gamign features at this time.
[04:24] 8 player games right now but not been nailed down yet
[04:25] will add pvp features but nothing to reveal at this time.

[04:27] loot changed
[04:27] Anything y9ou ssee on the ground is yours
[04:27] no mad dash to grab loot

[04:27] more elaborate improvements to coop
[04:27] not be revelaed yet

[04:27] mac version coming

[04:28] havent' settled on final number of classes

[04:28] any console version
[04:28] interested but no plans for d3 to be on other platforms

[04:29] did any of the subsequent D2 clones influence D3.
[04:29] just talking about d3 now

[04:29] some more more classes to be added from d2
[04:29] no porting over D2 chars to D3

[04:31] item sales
[04:32] have no defcision on aucgtion house
[04:32] ad-hoc trading like D2 wasn't the best option for gamers so they want to change thqat
[04:32] but again, no detqails.

[04:32] targeting a length of dev the same as d2
[04:32] dev team is 55 strong

[04:33] story pics up 20 years after lOD
[04:33] far enough away that the invasion is almost mythical

[04:34] no information on website display of characters

[04:40] areas - tristram
[04:40] you will travel all over sanctuary.

[04:40] evil penguin
[04:40] he doesn't know what it was

[04:41] haven't nailed down eactly what they'll do with weapons,
[04:41] sockets
[04:41] enchanting

[04:41] afraqid of losing wow fans to D3?
[04:42] no we are not afraid.
[04:42] there is not as big a cross over between the 2 communities as they thought.
[04:42] and if they do cross over, they are still playing blizzard games so they are not concerned.

[04:43] some interaction with the enviromennt
[04:43] basically if it looks as if you should be able to interact with it, you will

[04:43] plans for difficulty structure. not sure if it'll be the same or different to d2.

[04:43] hardcore
[04:43] he looks confused.
[04:44] um
[04:44] i don't see a reason why we wouldn't support it
[04:44] not something we have discussed.

[04:44] will you create physic puzzles
[04:44] don't expect it
[04:45] expect monster combat the system could handle physics puzzles so you never know.

[04:45] no decision on financial model
[04:46] will aim to simultaneous ship at the same time but can't say if that will happen in all regions.

[04:48] no decisions on end game.

[04:49] char customization at the beginning?
[04:49] No
[04:49] gender only
[04:50] no difference between genders

[04:50] no info on sys specs
[04:51] usual aim is to make games available to regular spec

[04:51] secret cow level?
[04:51] no comment

[04:51] they will probably change the transportation system
[04:52] want people to get round the world quickly
[04:52] but they don't think mounts are necessary

[04:53] 3d game, updated graphics, focussing a lot of the improvements to auction. Bit focus on making the class 'Crazy Cool'
[04:53] big focus on the feel and story.
[04:53] don't have to read quest text you can grab the text qand shoot off but you can read it, it's there and will be rich.

[04:53] seasonal events
[04:53] ?
[04:54] that's a good idea
[04:54] too far out to discuss seasonal events.
[04:55] our aim is to make it a better role playing game.


This thing is sticky, and I don't like it. I don't appreciate it.
Lacerta
I know how to use a sword!


Member 184

Level 24.77

Mar 2006


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Old Jun 28, 2008, 09:58 PM Local time: Jun 28, 2008, 08:58 PM #4 of 497
They've been working on this since LoD?! That came out seven years ago, but it is Blizzard so I guess I shouldn't be too surprised.
The work was started by Blizzard North, once they left they decided to throw away everything and start from scratch.

I am a dolphin, do you want me on your body?
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