|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
| View Poll Results: What kind of Characters do you Prefer? | |||
| Fully Customizable (Final Fantasy V, VII, VIII) |
|
3 | 8.82% |
| Completely Unique (Final Fantasy IV, IX) |
|
11 | 32.35% |
| A Bit of Both (Final Fantasy VI, Tactics) |
|
20 | 58.82% |
| Voters: 34. You may not vote on this poll | |||
![]() |
|
|
Thread Tools |
I generally prefer character development that's somewhere down the middle. Like, it's cool that everyone in a given party can learn a certain technique, but it's nice to see that some characters are strictly better than others at doing some things.
That's one thing that bothered me about FFX. It was such a good idea, but so poorly implemented; it really made no sense for your little white mage Yuna to go around laying the smackdown harder than your 8-foot tall tank. It would have been cool to see that even after all that massive overlevelling, she still sucked at beating people in comparison to Auron. How ya doing, buddy? Showtime. Now using: Roger Smith Av #11 |