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Is it just me, or are splicers way too easy to kill with a shock/wrench combo?
Jam it back in, in the dark. |
So uh, hey. Looks like more people are going to be pirating this than not.
Turns out the license only allows for the game to be installed twice: http://img.photobucket.com/albums/v4...22/screen1.jpg http://img.photobucket.com/albums/v4...22/screen2.jpg http://forums.2kgames.com/forums/showthread.php?t=5527 There's nowhere I can't reach. |
Or if you have a hard drive crash, then you have to call Securom, who'll give you the middle finger and tell you to contact 2K.
It might also cause problems if you want to re-format your hard drive, or maybe play it on another computer. The range of the problem isn't exactly known yet, but people who have installed it just once won't experience a problem. You can't share your PC copy of Bioshock with a friend, and you can't sell your copy without passing a lemon. Xbox players don't have this problem. This thing is sticky, and I don't like it. I don't appreciate it. |
You can already respawn at the chambers and do suicide runs with no drawbacks. This game is not a challenge. I am a dolphin, do you want me on your body? |
It's bad design, plain and simple. If baddies were actually tough enough to require thinking in the same sense as setting them on fire and then shocking them (not all water is conductive btw), it would actually be something to honk at. As of now, it's just a whole bunch of unnecessary options that impair instead of help. The chambers didn't kill the immersion for me before the false danger did. Water pours into chambers but they never fill up. Splicers bash on windows that never break in. There's a real disconnect from the world before you even have a chance to die. The chambers don't even make sense from a narrative perspective. None of the splicers get to regenerate when they die? Also, if Ryan is trying so hard to destroy you, why would he send goons out to get you just to respawn in the chambers instead of shutting them down? I'm not gonna lie, the only reason I like this game is for the art deco and the story. Everything else is mediocre. I was speaking idiomatically. |
Which is relevant... how?
What kind of toxic man-thing is happening now? |
Even with the BS license it's still a victory for 2K, because the majority of profit is made in the first week of a game release, when they're coasting on all of the advertisement and marketing hype. If they can keep the game uncracked within that time, then they can avoid losing buyers who are anticipating the game, but intend to pirate it. It forces them to buy it, basically.
I'm not saying it's wrong for them to do this, but it's the reason publishers continue to use services like securom when they're cracked within weeks anyways. Oh also:
FELIPE NO
Last edited by Bradylama; Aug 23, 2007 at 04:16 PM.
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