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[Multiplatform] Unreal Tournament III
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Adol
Wind of the Plains.


Member 17840

Level 9.35

Jan 2007


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Old Nov 1, 2007, 06:27 PM Local time: Nov 1, 2007, 06:27 PM #1 of 75
My computer runs the game at 50+ FPS at 1680x1050 with everything cranked to maximum, but I'd be a bit irked if it didn't.

Core 2 Quad@3.2 GHz
GeForce 8800GTS 320MB
2GB of DDR2-800 RAM
Vista Ultimate ;_;

no i didn't make this post solely to brag about my computer's e-pen0r size.

I must say that I'm having fun with the demo, though the textures ARE a bit muddy given how astronomical the system requirements/technology behind the game is.

Jam it back in, in the dark.
Adol
Wind of the Plains.


Member 17840

Level 9.35

Jan 2007


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Old Nov 2, 2007, 03:15 PM Local time: Nov 2, 2007, 03:15 PM #2 of 75
The requirements aren't that high even.


From Wikipedia:

PC Recommended System Requirements:

* 2.4+ GHZ Dual Core Processor
* 1 GBytes of System RAM
* NVIDIA 7800GTX+ or ATI x1300+ Video Card
* 8 GB of Free Hard Drive Space

So what you have is pretty good enough.
Well, my computer is plenty good enough to run the game, as you'd bloody well expect it to be. It's kind of lame that people with Core 2 Duo processors and upper-midrange video cards can't run the game at a good framerate, though.

BTW, is it just me or is the Hoverboard worse than useless?

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Unreal Tournament III

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